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Everything posted by theSG
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Dead Game News: Godfall lies, PC Gamer repeats it
theSG replied to Ross Scott's topic in Other Videos
Couldn't agree more. The discussion we have right here is going kinda like this: People: this game is good (not bad) Ross: no this game is not good (it is a service) -
Dead Game News: Godfall lies, PC Gamer repeats it
theSG replied to Ross Scott's topic in Other Videos
I'm not saying that your definition of game as service is wrong. Over the last 15 years I watched most of your videos. I'm also not defending wikipedia, gearbox or pcgamer and I hate games as a service as much as you do. I'm saying that your definition of "service" from developer tweet and pcgamer article is wrong. The point is that when most people talking about service games they mean "live service game" or "live games" https://old.reddit.com/r/gaming/comments/bdpmfj/can_someone_explain_what_live_service_games_means/ https://www.gamesindustry.biz/articles/2020-05-06-crash-course-on-live-service-game and that has nothing to do with "is game a service or a good?" So when most people read that tweet/article they see "the game has always online drm garbage, also don't expect any post launch content" and not "service is not a service" -
Dead Game News: Godfall lies, PC Gamer repeats it
theSG replied to Ross Scott's topic in Other Videos
I think people nowadays understand live service game as game that generates continued revenues to the developer and publisher to create new content. So technically game can require online connection for drm and/or anti-cheat purposes and not be a live service game, like Prince of Persia: The Forgotten Sands for example. I don't think anyone would call Forgotten Sands live service game just because it requires a permanent internet connection. -
https://v.redd.it/bs9kg54gjns41/DASH_360