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Pavipal

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  1. Agreeing with MDMaster, but have a few things to add. The enemy variety is unfortunately too sparse with too little action variety; while discovering new enemies is fun, the excitement fades quickly after each new discovery. Most of the bosses are incredibly easy aside from certain unfair attacks that I never found a correct dodge for. That's my primary trouble, the movement and actions from the protagonist feel very right and that's what made me enjoy leveling until even the secret bosses died in seconds.
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