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An_aspiring_mushroom

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  1. Trippy. It's one of those stories where there's a lot of mystique and maybe conspiracy and maybe supernatural stuff, but the core conflict is just due to the flaws in human nature. The story and the writing have some character and as far as puzzles go, it certainly leans on "interactive movie" side.
  2. Ross picks a MAZE game for his list? Impossible!
  3. It's pretty neat, but it should be startable by mmb or mouse side buttons by default, really. Keyboard shortcuts make 0 sense for this
  4. This game with this little variety in gameplay and visuals had to have a stellar writing and voice acting to carry it. And the writing is... subpar and the voicework is uneven, though mostly good performances from the leads.
  5. I respectfully disagree.
  6. Maybe I'd like it better with cheats. Too much RNG bullshit, too little impact from your own decisions.
  7. The preview image is not displayed correctly for me. Mozilla, Linux. Regarding the game - I played the demo and it definitely had some of the Fallout charm, but real-time combat. The story has some edge to it and the world is intriguing. Looking forward to the release.
  8. looks like supcom
  9. Terra Nil Demo is also public. It's pretty neat. A shame I didn't catch GRIME and Industria.
  10. I missed the event. Are any of those still available to public?
  11. It's a bit long. I think the only proper way to experience it is be jailed in a solitary cell and only be allowed to play this game.
  12. I am only a few chapters in and while worldbuilding, level design and soundtrack are pretty good, direction is sorta mixed bag. HL2's default AI sucks smelly dicks, so Valve had to compensate by introducing setpieces and interesting set-ups for combat, while this game doesn't quite pull it off. Battles are nothing special, in short. Also, a bit too often levels are claustrophobic and/or dark. So rarely do you see sky in this game that it becomes a reward in itself. While one could argue that it was the intention, the string of tunnels, ruined apartments, corridors, etc becomes boring after a while. Still, it is a quality effort and level design together with worldbuilding carry the game. If you're hungry for some HL (like I was), it's a must play. Otherwise, you have my soft recommendation.
  13. too bad we weren't all born Winners
  14. Well, that could've gone better). I really thought we'd get 10 lvl50s for the raid.
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