kerdios
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Everything posted by kerdios
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at 35:00 there's the situation where you are talking to fabulous while he is in a long narrow tunnel and you are in an area with room to maneuver , don't you wish you could just pull out a bow an shoot him, problem solved? feels to me like a really missed opportunity.
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3315 - peace talks are ongoing with the Digital world
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? Good Catch!
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what's brown and sounds like a ?
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https://tenor.com/view/xmen-jubilee-mutant-gif-13450218 Could anyone teach me how to show gifs in this site?
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The great "Difficulty in games" debate
kerdios replied to Arseniy Yavorśkyi's topic in Gaming in general
I think Joseph Anderson takes your approach to the game, but he still shows that there are parts that are just unfair because of bad design (there are 5 parts, most of them are praise, but one isn't and I don't remember which has all the design glitches of the game, like when certain attacks are supposed to hit or certain broadcasts of enemy attacks are feints or a dodge succeeded visually but effectively the attack still connected) I haven't watched Ross's approach so I can't say for sure, but Personally, now that I'm more of an adult and have dealt with more idle games than I'd have liked, I think I would go with Ross's approach to games needing to respect a player's time, and not expect him to be clairvoyant about certain parts that would otherwise not exist in a normal game. Also also there's wisecracks approach that the entire game was about wombs with teeth, but I'm not sure how much stock to put in that. You can watch it if you want a bit of a laugh, and don't get triggered about ppl shittalking dark souls. -
y...n...maybe? am I weird for thinking about killing myself every day?
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3300-are we allowed to skip centureis now?