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kerdios

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Everything posted by kerdios

  1. Please excuse me, I might not fully remember all we discussed. I hope you enjoyed watching the series. The way I see it, part of the blame for what happened to Ross was because he didn't seem to actually want to play rather than it felt he was being coerced by the viewers, and to boot, a large portion of the stream (not necessarily more than 50%) just wanted to see him getting frustrated (and he probably picked up on that). Then in the character selection he was pushed to pick a tank, when from all I've seen the best characters are the mages and the game in general is punishing against tankers and relies more heavily on dodging, this exacerbated the feeling of, "eh, these guys are just trying to get a laugh at his expense". (tankers are punished by rolling slowly (with armor on), shield cooldowns, shield/armor piercing damage, and the limit on estes flasks is harder on tankers that are traditionally supposed to soak damage and not avoid it). Knowing that was his mood, and knowing the game doesn't explain well system mechanics (the best example is the mechanic with the humanity and the kindling increasing the estes flasks, which I myself, after reading the wiki, am still not sure how works) the active viewers (if they really wanted to see him enjoy himself) should have explained system mechanics more in depth and prepare him to the gatcha moments like the bridge dragon and the capra demon. However the active viewers still came with a mentality of "let him figure it all out by himself" until he dies several times and shows enough frustration to have a laugh and only then explain to him how to proceed, and since he didn't really want to play it in the first place (at least that's what it seemed to me from the video) , it was easy for him to just quit after 2 hours of basically grinding the same path over and over with near 0 plot and stat advancement. Howcome no one suggested, hey you know what? Why don't you take this opportunity to just grind stats a bit more instead of rushing the boss over and over to no avail? At least that would have preserved some sort of feeling of accomplishment and not having to lose all of the collected stuff to random mobs or to the boss time and time again. On another note, Joseph is actually a supporter of the challenging difficulty in games as opposed to Ross which is why I thought you'd like seeing his videos, however one of the things I did notice that aligned between what Ross and Joseph said was the bad design of the crystal drop after the duke's archives, they basically both say the same thing, the design is boring and confusing (although Anderson says there are just dragonflies in the depths but Ross also encounters golems/elementals , were those added in the remaster?), and Ross just takes it an extra level by save "scumming" (not sure if what he did counts as such, but close enough) in order to avoid the repetition of going through the library to reach the entrance to the drop. I'm sorry if this seems disjointed, I've been interrupted both mentally and physically, many times, while trying to write this and I'm not particularly good at expressing myself even at normal circumstances. edit: one more thing, you could see from Ross's struggle with the inventory the merit of what Joseph said regarding having the player start unequipped and then prompted to equip the default armor himslef slightly later after he sees the base ability of the character and being able to understand how armor affects it after being equipped. (although a skip option should be added for newgame+) Another thing that shows that Ross was not likely to enjoy dark souls was the respawning mechanic, that although I agree with Anderson that it fits very well thematically (and his other praises that I don't remember now), we heard Ross griping in many videos how when he clears a room it should stay cleared and having all enemies respawn whenever he reaches a checkpoint was clearly affecting the way he was playing the game and actively avoiding checkpoints.
  2. kerdios

    'No' Thread

  3. wrong franchise buddy
  4. kerdios

    'No' Thread

    no
  5. I think it's part of the franchise
  6. 34445 (3445)
  7. kerdios

    'No' Thread

    NO
  8. Indeedy
  9. kerdios

    'No' Thread

    No
  10. 3443
  11. kerdios

    'No' Thread

    ਨਹੀਂ
  12. ३४४०
  13. Does it have an "Amulet of Yendor" kind of ultimate goal, or is it just an endless sim until you get killed and lose all your progress?
  14. kerdios

    'No' Thread

    or Nyetari
  15. kerdios

    'No' Thread

    I'll stay with no
  16. ٣٤٣٨
  17. I actually got this for signing up to GoG.com pretty nice platformer, but I got stuck in the clockwork factory, and there are no cheats.
  18. ג'תלו
  19. Who wants a cookie?
  20. kerdios

    'No' Thread

    no
  21. it looks a lot like dwarf fortress
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