I'd like to elaborate a little because I don't quite see why you guys feel like this is a worthy successor to FTL
I found the game a little bit like a badly implemented board game.
A mix of a slot machine (the planet exploration and the officer skills for instance) and a game of rock paper scissors (the combat mechanism - 3 class of ships, each class is weak against one type and strong against the other. Which also has a weird win condition of defeating the enemy main deployment ship).
Additionally you jump inside a rather scarce and linear map compared to the more free system maps in FTL where if you were so inclined you could traverse in a snake fashion. And none of your progress is saved when you move from one game sector to the other excused with some stupid story mechanic where the jump gate breaks your ship (which is kinda like the galaxy jump in No Man's Sky which got so many players annoyed).
Sorry about the disjointedness, had no sleep tonight.