ShinWitty
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Ok, so I don't really have a good MMO story that hasn't already been mentioned. But, I do have a good RPG story. One that while I wasn't there for, has become something of a folk legend. The kind of story told around camp fires to inspire people to greater acts. Something bards sing of to this day. The myth that is Old Man Henderson. Now some of you are probably either nodding with nostalgic serenity or scratching your heads. I'm going to do my best to give the cliff notes version. For the full version, see this link: https://1d4chan.org/wiki/Old_Man_Henderson Now, this is a story about how one man's quest for vengeance awakened a psychotic nightmare character. The kind of character so out of his mind that even in a game ABOUT people going out of their mind he was crazy. The game, was Call of Cthulhu Now for those who don't know, Call of Cthulhu has an insanity system, you may have heard the phrase "roll for san loss"? That's where it comes from. Essentially, when dealing with stuff like Shogoths and over creatures like that, you see stuff the mortal mind just isn't prepared for. If you see a tentacle fly out of a man's eye socket you're not gonna come out of it sane. So, the game takes this into account and adds psychological damage into it. The problem with this is after a while this stacks up to the point where you're in the corner gibbering like a lunatic, while not killing you it makes your character unplayable. The story of OMH starts with a killer DM. The kind who likes to throw impossible shit at you just because the rules say he can. And Call of Cthulhu is the perfect game for this you can imagine. The player of OMH likes a good story and all facets of one. Roll a dice and it comes up bad? Well shit, but alright. Make a bad call? Fair enough. Screwed over by circumstance? Eh. "LOL you died because you disagreed with Darkblade von Sephiroth"? He will choke you, for real. In fairness we're all like this to an extent. It sucks to lose a character but sometimes you have to understand that the dice don't roll your way. When it REALLY pisses you off is when the DM does it for the fuck of it. In this case, the player had lost 3 characters already to stupid stuff. The DM left the room, and the air grew cold. The player didn't change expression, but you could tell the wheels were turning. He turns to the other players and says, "I know you're thinking about leaving, but I want you to stay. I want you to watch what I'm going to do." A week goes by and they reconvene. He gives another player a ride (for the sake of storytelling, I'll call Henderson's player WMH like the original thread). WMH looks like he hasn't slept in days, his beard is stubbly like he hasn't shaved at all. For this part, I have to directly quote as I can't put it any better. "I've done something. I'm not sure it's a good thing yet." he says as he hands me the little binder thing he keeps his character sheets and notes in. "You've done something?" I ask, as I take the folder from him. "I.... created? No, created is the wrong term. I feel like it was already there, waiting for me to give it life. I put a thing on paper, and I'm bringing it down on that fat fuck like the wrath of god." "Uh huh." I say, as I look at the sheet. "Is Henderson his first or last name?" "I don't even fucking know." So then I look at the stack of paper he called a backstory. I start reading it, and I'm immediately fascinated by what can only be called a tome of madness. It switched perspectives and tone wildly, at one point it's written with stage directions in the form of a script. At one point it went to GERMAN. I know for fact he only knows like two words in German, while I'm kinda fluent. The German was in his hand, and it was grammatically flawless. I find my voice. "What?" "Been asking that myself. All fucking day." I'm gonna stop there for now though I might continue if there's interest. I heartily recommend reading it yourself. It's real, and it really makes you question the fabric of reality. Again, it's not an MMO story but it fits what Ross wanted. Absolute psychotic vendetta.
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