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diegoisawesome

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  1. Hey guys, I know this project probably seemed dead, but I just rendered a new test! I switched Freeman's model to one that looks a bit less cartoony, and I managed to remove his tie! Also, this model comes with a Mark IV HEV suit so that'll come in handy if I do continue past Episode 1. N118xuSU0v0
  2. Yeah, Gordon's stiff because I suck at animating. I don't really know how to make him appear more alive, so I did what I could to make him at least seem like he's breathing and maybe shifting his weight a bit. The model is some Freeman model taken off the workshop with all its bones shrunken down to nothing, then matched up and placed inside the body of a scientist whose head has been shrunken down to nothing as well. The Survivor model looks pretty good and I'd switch over to it, if not for the bad-looking HEV suit and the fact that he still has a tie, which canonically Ross's Freeman isn't wearing. After making this thirty-second animation, I wholly concur with this statement.
  3. DB8VNukRAUU So I started animating Freeman's Mind Episode 1 in Source Filmmaker, but some stuff kind of caused me to have to stop (namely, problems with the provided Black Mesa maps for SFM). Thoughts on what I have so far? EDIT: Hey guys, I know this project probably seemed dead, but I just rendered a new test! I switched Freeman's model to one that looks a bit less cartoony, and I managed to remove his tie! Also, this model comes with a Mark IV HEV suit so that'll come in handy if I do continue past Episode 1. N118xuSU0v0
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