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Nz17

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Everything posted by Nz17

  1. I approve of this art.
  2. What is the name of the DOS musical visualizing software used in the Game Dungeon episodes? It sounds like a sequencer (MIDI/MOD) player. I'd like to download the program. It's the one which says "Press ESC to quit the jukebox." and "Arrows keys change the song being played." Thanks for any useful info!
  3. 1) What would you change about human nature? 2) Is there a "hidden goal" of individual human lives? Is this different than the meaning of life? Why is there life in the universe? 3) Biologically, humans are animals. Humans are capable of acting in morally superior ways to other animals. But, at their core, are people better than animals if both animals and humans are capable of evil? 4) What realistic feature would you like added to your favorite video editing software? 5) When making machina, what should one look for in a game engine and/or other software to have ease with capturing, character animation, and editing? What is your recommended methodology for machinima/video production? 6) With gaming on Linux, why not just run Windows in a virtual machine? This might not work with the newest games, but surely anything from the 90's & early 2000's should be open season. 7) What are your predictions for the 22nd century? How will our computer hardware and OS's have changed compared to today? What effects will humanity have had on the ecology and environments of the world? How will humans have changed biologically and mechanically (meaning DNA manipulation, molecular nanomachines, replacements for organs, etc.)?
  4. 1) What are your recommendations for driving games for DOS, Windows 9x - XP, or Linux? They don't need to be racing games per se, just games where you drive a lot. Thanks! 2) What's your impression/opinion about the new Toejam & Earl game which was recently Kickstarted? [ ] 3) Have you played Escape from Hell by Electronic Arts from 1990? Impressions? [ https://archive.org/details/msdos_Escape_from_Hell_1990 ] 4) Edu-tainment games - what are your thoughts and beliefs about software being both educational and fun as a game? Have you played any good educational games? MECC, Knowledge Adventure, and Electronic Arts used to make some pretty good ones. 5) Why do you believe Nintendo does not make its arcade games as downloads available for purchase, yet it makes almost all of its console and handheld games available for sale as downloads? 6) What are your thoughts about the disappearance of truly useful physical copies of games? By "useful" I mean ones which work without an Internet connection being required at any point. It seems most PC games in North America don't get tangible copies at retail anymore, but when they do, they are effectively useless for reuse (selling, trading, borrowing, etc.). Installing them even once causes them to lose all value due to them basically just being launchers/installers of Steam-downloadable copies which then tie to an account. The discs sometimes contain a few files for the installation with the rest of the files sourced from online. Other times the discs don't even have that much included: it's just an installer of Steam + the game's code for downloading it. 7) D/Generation seems like the sort of classic computer game that you might have played in the 1990's. Have you, and what do you think of its bio-engineering-gone-wrong scenario? 8) Simple question: What do you like about your favorite weapons in DOOM I & II? 9) Concerning the killing of online-dependent games, should you get the Electronic Frontier Foundation involved? It seems like the perfect match with Dead Game News, so I suggest you contact [ https://www.eff.org/ ]. The EFF is all about digital rights, online privacy, consumer protections, and freedom, and it is definitely anti-software-killing in spirit. Perhaps you two can work out a collaboration? 10) What do the Polish people seem to think about American people, politics, food, culture, movies, music, TV, etc.?
  5. === Halloween Idea for Ross === Why not just record an hour or two long video in advance of a Halloween or horror themed computer game, then play that video back while you talk about it on Twitch? Then you can showcase a game but not have to deal with the trouble of playing it live, yet you can still talk about it live and engage with the chat room.
  6. === Questions for Ross === 1) What are some of your favorite games from Sierra Online? 2) A few times before, you mentioned you want to see the difference between PC vs console FPS's with keyboard and mouse versus gamepad controllers. Do you still? If so, look to Quake III Arena for Dreamcast and PC. To help the comparison along, the Dreamcast version supports both gamepads and mouse & keyboard for input. Just set up a server and there you go! Perhaps a fan can take care of the comparison for you by sharing a video online. 3) Do you know about the new King's Quest game which launched in an episodic format in 2015? If so, will you be playing it? If you have, what's your opinion on it? What do you think about episodic gaming? How about "game re-imagings" in general? 4) In fiction, magical powers and supernatural creatures are often just super powers and super heroes/villains with no limitations nor downsides, but this flies in the face of the whole pro versus con that usually goes with real world attributes such as a weightlifter being strong but not fast. What sort of offset should magic and the supernatural have to balance them out within their respective works? Should it be something like negative health effects, e.g. the more a warlock teleports, the more exhausted he gets, possibly causing him to collapse into unconsciousness; or a werewolf gets addicted to the adrenaline rush of the transformation process? 5) What are your thoughts about the Professor Layton series? 6) Are zombies overdone in popular media at this point? Is it time to go "post zombie," not eliminating their presence completely but perhaps dialing down the number of times they appear and/or being more creative about things?
  7. === Questions for the next video chat session === 1) What is your opinion about the Ace Attorney series of adventure games? 2) Have you had any story ideas set in the Left 4 Dead world? 3) The reason why you answer certain e-mails is obivously due to their importance. Why do you spend so much time and effort answering messages from various strangers like us? Things will only scale more out of proportion as you gain more fans and grow more difficult with time with this approach. What will happen if you ever reach the breaking point where continuing with individual correspondences is unfeasible?
  8. === Questions for Ross Scott for the next video chat === #1: Do you even want to play Half-Life 3 anymore? The possibility of it ever existing as a retail product seems remote at best, but it could happen. Yet after all the exhausted hopes, Freeman's Mind, years of time passing by, etc., do you still harbor much interest or excitement at the prospect? If it were to release next month, would you want to play it just for the sake of its entertainment value outside of anything else, or are you too burned out on Half-Life as a series to care anymore outside of fan demand? #2: Are you interested in seeing the Warcraft theatrical movie? What are your thoughts about it? #3: A portal to Hell is opened in the present on Earth by the U.S. Marines. How do you think they would handle this? Please consider both the scenario where they can open and close the portal at will and the scenario where they can't close the portal without major research.
  9. Well I guess this didn't really shine through in the writing, but the comment/question about that was intended to be, at least in part, asked in a joking manner. It is true that other people have had the idea just as I pointed out in the question. But the timeliness is what is interesting. The Hyperloop idea is actually turning into a reality at this point in time unlike in the 1900's and 1800's.
  10. Zelpa: If you want to fairly support YouTube video makers, you could check out YouTube Red. Basically, you give money to YouTube to pass along to the content creators. Each view of a video is counted and the money is distributed fairly according to what you viewed. In exchange, YouTube doesn't play any advertisements at you. There's a few other extras too. Granted, you would have to allow YouTube to track your viewings to allow the counts to be collected, so whether it is worth it is up to you.
  11. Lost almost 90% of the video chat, huh? It's a good thing I suggested that you should auto-save those videos using Twitch's past broadcast archiving feature then, eh? === Questions for Ross's Next Live Videochat === Would ya please be doin' something grand or funny fer International Talk Like a Pirate Day? Your "pirate episode" of Freeman's Mind is me all time favorite. Something pirate-y for September 19th would be might fine. Perhaps a pirate computer game fer Ross's Game Dungeon? Thar be plenty o' candidates! But then, it dunna need ta be so grand. Perhaps just a bit o' pirate banter in a video chat or a blog post on ta Web site in September would be good fer a lark. Yarr! Thankin' ya kindly, cap'n. Re-viewing Freeman's Mind #15 shows us that you, Ross Scott, predicted the Hyper Loop by Elon Musk. Then again, what child upon visiting a bank and seeing the pneumatic tubes hasn't dreamt of a scaled-up version and all the possibilities it could hold? Funny enough, in the early 20th century lots of places used pneumatic tubes, not just banks. They were very popular as a means of transporting small things in places like San Francisco and New York City. There were even plans at one point to use them to transport people a la a subway in NYC! Why'd you make Freeman's Mind in Half-Life: Source instead of using the original Half-Life which ran in the Gold Source engine?
  12. === Ross - News for Dead Game News === The ironically named Disney Infinity series is cancelled and its online multiplayer will soon be dead. Around 200 people lost their jobs over this. https://www.nintendoworldreport.com/news/42671/disney-cancels-infinity-series-exits-game-publishing Some SEGA Dreamcast games are currently available to play online. A couple of these are still running their original server software; others are using proprietary homebrew server software; and some are using open-source server software. A few of these have only been brought back online in the past few years. 4×4 Evolution Doom Maximum Pool Phantasy Star Online (v1 & v2) Planet Ring Quake 3 Arena Starlancer Toy Racer This guy is crazy-awesome and is developing open source server software for Dreamcast games to bring them back online. http://www.dcserv.org/?page_id=98 Server software in beta / available soon from dcserv.org: Alien Front Online Worms World Party
  13. ===Question for Ross / Questions for Ross=== (These are for the next video chat.) ---Old/Skipped Questions--- Hi guys. Ross, thanks for answering questions. I requested that these be answered on the last chat, but I don't think I heard them being read. If they were read, sorry for not noticing, and if anyone wants to point me to the time at which they were read, that would be very helpful of you. If they were intentionally skipped, then please feel free to skip them again. Otherwise, would you please answer these: 1) Do you prefer to use FLOSS (free, libre, open source software)? What are some FLOSS programs or apps which you use? (e.g. Firefox, Chrome, VLC) What do you think about the philosophy behind the GNU GPL? 2) What do you do to verify the benevolence of the CD and DRM cracks that you use? Do you have any recommendations for alternatives to Game Copy World? ---New Questions--- 1) What are the books / stories that HLPrincess is looking to have published? 2) You're the king of Valve. What are your orders? 3) Would you please make your raw Twitch.tv "past broadcasts" available for viewing? While I appreciate you cleaning up the audio/video after the live stream, some of us such as myself would prefer to just watch the video sooner. The only work required to make this happen is to check a checkbox on Twitch.tv!
  14. Ross, very good work. This video is a clever response to those that said to the effect of, "I want more Ross, not less!" in the Moon Gaming videos. The only improvement I could honestly ask for is that Ross #2 should have a noticeably different-sounding voice. Identical voices aren't a problem when you are both on the video, but when it cuts away to just the game's video, that makes it difficult to know which one is talking. Perhaps Ross #2 could have signal noise, something like digital Skype feedback, or a little "walkie talkie" static, or a lower bitrate to alter the sound of his audio... or it could be a "dirty line" caused by an alien signal's interference. Or something story-based could be the cause, like there was a fire during his yesterday and his voice is gravely from the smoke inhalation, or perhaps his voice is hoarse from screaming a lot due to an emergency happening or something painful occurring to him. Or perhaps he just has laryngitis.
  15. Ross & crew, these are questions for the next video chat. 1) Do you prefer to use FLOSS (free, libre, open source software)? What are some FLOSS programs or apps which you use? (e.g. Firefox, Chrome, VLC) What do you think about the philosophy behind the GNU GPL? 2) What do you do to verify the benevolence of the CD and DRM cracks that you use? Do you have any recommendations for alternatives to Game Copy World?
  16. Hi Ross. Here are some questions for your next Q&A video live stream. 1) Will you be playing through Chrono Trigger for a future episode of Ross's Game Dungeon? 2) Who are your most liked and most disliked people named Ross? 3) What are your opinions about using crowdfunding to create computer games? Do you think it is appropriate for medium or large-sized companies to use these platforms? Should it just be small timers and "indies," or is it proper for anyone?
  17. About Tom... Ross, if you want him on your episodes, that's fine. I can get used to that. But personally, I watch these episodes to listen to *you*. Having Tom on there and talking so much, it seemed like Ross's Game Dungeon -Lite-. It like I was getting a reduced fat version of your typical RGD episode. So sure, it was still RGD, but it felt like it was missing the savoriness that goes with the fat, or like it was one of those "whipped" yoghurts where a large portion of the volume is just extra air added into the mix. Whenever you'd start talking again after the point in the video where Tom was introduced, I always felt a little, "Yay!" show up in my mind which was then snuffed out when Tom began talking again. His voice just has a way of making me mentally tune out. It's not that Tom is bad, but he does feel flat. His voice is more of a monotone, medium-range, typical YouTube kind of voice. Your voice, Ross, has presence. It's like the voice of the radio DJ that wakes up your mind after listening to a few songs back-to-back. When I as a viewer am listening to the videos, it's like I start zoning out while Tom is talking, and then a few minutes later, when your voice kicks in, it's like, "Woah, shit! I better start listening. This guy has things to say!" I'm not sure what gets this reaction out of me, but I imagine the "anti-Tom people" know what I'm talking about. It's like your voice was designed for radio. Tom's voice just feels like that of your average man. He seems like a nice guy, but Toms feels like an odd, foreign presence in your videos. However, please keep in mind that I'll continue listening to your videos whether is it you as a solo or as a duo.
  18. Ross, these are questions for February 2016's video-chat. 1) Would you be willing to let people pay you some amount of money ($100 perhaps?) to guarantee a game of their choice will definitely be featured as an episode of Ross's Game Dungeon? 2) Will you be playing through Half Life 2: Lost Coast as a part of the continuation of Freeman's Mind? It could make for a good standalone episode. 4) Which are your favorite (and least favorite) classes in Team Fortress 2? What are your thoughts about them?
  19. Bronze winner Nz17 here. It seems some of my communiques might have gone missing. For example, I sent an e-mail about this subject to [email protected] on January 4th stating which games I would like. Then there's also this post. But worry not: I know you are dealing with a lot of messages, so things can sometimes get mixed up or overlooked. By the way, I appreciate all the work you are doing to help out Ross, Dan. Of the games which are left, I would like either Letter Quest: Grimm's Journey or Worms Pinball. Thank you! P.S. I'm also going to PM this message just to take a belt and suspenders approach. Feel free to ignore the redundancy.
  20. Here's a few recommendations for you. The soundtrack to Kid Icarus: Uprising is amazing. Here, have a taste of what I mean. This is Dark Pit's theme: QG77HTdreh0 Here's someone's good "metal remix" of it. This music is being sold for 99¢ on Google Play. 94X_wGka1c8 And you can't go wrong with the music from Fullmetal Alchemist. I'm sure you can find ways of previewing it. The nice thing about FMA is that both the instrumental and vocal music tracks are fantastic. I'm speaking for the anime, by the way; I'm not sure how the music is for the various Fullmetal Alchemist games.
  21. All of these screenshots are from Team Fortress 2: Screenshot 1: http://steamcommunity.com/sharedfiles/filedetails/?id=574682406 Screenshot 2: http://steamcommunity.com/sharedfiles/filedetails/?id=535987383 Screenshot 3: http://steamcommunity.com/sharedfiles/filedetails/?id=448891923 And just in case I might so happen to win, here's some pertinent information: First game choice: Ridge Racer Unbounded Second game choice: Evoland Third game choice: Pixel Piracy Fourth game choice: Worms Pinball Fifth game choice: Ace Combat Assault Horizon – Enhanced Edition Steam user name: www.Nz17.com
  22. If you are going to ax Moon Gaming, I think the footage you shot of Cyril Cyberpunk and some of the jokes and comments you made should be recycled into a new Ross's Game Dungeon. The material is already there, you just need to buff it up with a little more commentary, background information, and insightful observations. It could even be the second-to-last RGD video for October so you don't run two videos about Cyril Cyberpunk back-to-back. Think about it.
  23. Various reward ideas, huh? Autographed head shots of Ross Autographed screenshots of head shots from FPS's which were taken by Ross Voice mail greetings recorded by Mister Scott High-tier reward: signed copies of old DOS games sent to rich patrons Floppy diskettes filled with Ross's favorite text files Ability to vote on what will be next covered on Ross's Game Dungeon Get your avatar or other graphic featured during the end credits of video(s) Vote for which clothes Ross wears on-screen during those few times he is on-camera Ross wears your money as an arts-and-crafts "Burger King"-esque crown made of adhesive tape and dollars
  24. I'd like to see a RGD episode illuminating the dichotomy of two contrasting commercial games developed using the DOOM engine: HACX by Banjo Software and the Chex Quest series. HACX is now freeware and available from < http://www.drnostromo.com/hacx/ > and < https://archive.org/details/msdos_HacX_1997 >). At the start of the game, 5 BILLION PEOPLE ARE ALREADY DEAD. The rest are being used for food and bio-mechanical experiments. And you are one dude looking to kick butt and kill aliens one scumbag at a time. I'm not sure how that's supposed to help free the remaining enslaved 2 billion people, but I guess you have to start somewhere. But it doesn't seem like a very realistic way to go about things. If nothing else though, it would be cathartic in such a situation, that's for sure. In stark contrast to HACX, the Chex Quest games are brightly-colored FPS's where you are fighting mucus-based, three-feet-tall pillars of living phlegm. You "send these aliens back home" while seeing the cheerful Chex logo plastered all over the place. This is because phlegm is the enemy of breakfast cereal, I guess. Chex Quest 1 (the first 5 levels) and Chex Quest 2 (the second 5 levels) were developed by Digital Cafe and published by Ralston-Purina as freeware games distributed with Chex brand cereals. The first one was so unexpectedly popular that Purina paid Digital Cafe to develop the second one. Then, years later, an artist which worked on the first two Quests independently developed a third one called Chex Quest 3. All three of these can be found for free on the Internet Archive at < https://archive.org/details/msdos_Chex_Quest_1996 > and < https://archive.org/details/ChexQuest3_1020 >. Either that or please make a video of the 1987 text adventure, Lawn Mower. < https://archive.org/details/msdos_Lawn_Mower_1987 > In this game you are, in fact, a mower of lawns who is attempting to get rich. Yes, a lawn mowing text adventure. Avoid the gopher.
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