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Seattleite

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Everything posted by Seattleite

  1. Dammit, somebody explain how humans can know so little about humans. In particular, somebody explain how humans can know so little about the human body and its capabilities? I just had a prolonged argument with a complete moron who insisted that the human body was so fragile that any serious damage was completely incapacitating and that humans were so weak they couldn't inflict serious damage to eachother or anything else without using a weapon. (And that simple weapons are still somehow so weak that an animal's teeth and claws were more dangerous than say, a club or a blade.) Humans are fucking APES, YOU MORON! And we're STRONG apes, at that. VERY STRONG. We have the HIGHEST strength to weight ratio of any ape other than the chimpanzee, and we're STILL STRONGER than chimpanzees due to our large size. We're also DURABLE, and even when a wound is fatal we take a LONG time to die. There are records of people being dismembered or disemboweled, stabbed repeatedly with swords or shot dozens of times and STILL living long enough to kill their attackers. Often times people don't even NOTICE gunshot wounds until after the fact, even when shot in the chest. Even being shot in the head is not always a death sentence and frequently fails to stop an attacker, because the human body and even the brain is BUILT TO WITHSTAND DAMAGE. This guy thinks that a needle poke in the brain is instantly fatal. I'm not kidding, that's HIS WORDS. How can ANYBODY know so LITTLE about the human body? I mean, I'm pretty sure they HAVE one, how can they have NO IDEA what it can do? HOW are they so STUPID they LITERALLY do not know their own strength? What kind of STUPID mother fucker was I talking to? WAS THE LOBOTOMY AS PAINFUL AS THE HEADACHE YOUR STUPID ASS GAVE ME? HOLY SHIT, where's the Tylenol? I think this idiot gave me a fucking MIGRAINE. EDIT: On second thought, it's pretty likely he was trolling me. I think I get a might too worked up over these guys.
  2. Your evidence is Star Trek and Lord of the Flies? SERIOUSLY? You're using FICTION to back up an argument on human psychology? Because I'll tell you straight-out that if humans were as you described WE WOULD ALL BE FUCKING DEAD. Nature is pretty unforgiving, and if we really were the stupid, impulsive louts you describe we would NEVER have survived. We survived in a harsh environment for HUNDREDS OF THOUSANDS OF FUCKING YEARS with NO technology, NO medicine and NO education, because we are SMART, CAPABLE and generally able to look out for our own well-being. THAT IS THE ONLY REASON WE EXIST.
  3. I fucking hate pronouns sometimes.
  4. osWXbe7MbGE (I... I just I... I don't even... I... Yeah, I don't know... Do we have a "Dafuq did I just watch?" thread? I have an entry.)
  5. Novem.
  6. (I shouldn't have made that optional, should I?) I'd be mildly concerned, but I know that the chance of getting sick is actually pretty low if I'm only doing it once and I'd do it without too many worries. (Sorry if this is a bit cheap, it's all I can think of right now.) What if you HAD to go to a new planet to create a new town in a new society, and all you could take with you were one adult member of the opposite sex (or your own, if that's your thing) and as many children as you could handle?
  7. Laugh at the recruiter before slamming the door in his face. What if you had the option to go to a new planet to create a new town in a new society, and all you could take with you were one adult member of the opposite sex (or your own, if that's your thing) and as many children as you could handle?
  8. This crap again? It... Doesn't translate. Huh. Nine.
  9. And we're back here again. Where I make an argument, in this case for the same view of human nature as expressed by Jean-Jacques Rousseau, and you think all you need to counter it is a "NUH-UHHHHH!" My entire argument was that humans are inherently innocent. By nature, they act in the best interests of themselves and their loved ones to the best of their knowledge and ability, and everything they do normally is an extension of that, such as trying to strengthen their community. Anything they do that they do not believe serves such a purpose is a conditioned behaviour, and usually links right back up with that anyway as some manner of deception or delusion leads them to believe that their actions are good for themselves, their loved ones or their communities in some way. People have been exploiting this part of human nature to further their own interests for millenia, and sometimes it gets beyond their control. By removing the influence of those who are exploiting their desires to further their own, people will return to their default of looking out for themselves and their loved ones, and their communities as an extension of that. THAT is human nature. Come up with a counter-argument or get lost.
  10. Except for the fact that the world has repeatedly proven that its "moral leadership" is total hogwash. People are more moral without them than with them, because their "morals" are usually totally backwards and evil things like "kill heretics" and "kill gays" and "kill witches" and so on forever. The Sunnis say to kill Shia, the Shia say to kill Sunnis, both say to kill Jews, and that's their idea of "moral guidance". The rest of the world may not be that far gone, but it's still rather decidedly off its rocker forcing on children things like learned helplessness and drug dependency. Without the people spreading that crap, humanity could return to being true neutral (actually more likely chaotic neutral, since, you know, children) instead of lawful evil.
  11. де́вять
  12. I'd wonder how I managed to get drunk with the extremely light way I usually drink, and call around to find out what went on. What if you wrote a post and realised too late that it's really, really depressing?
  13. Neun.
  14. No, because I pick my beliefs based on evidence. Have you ever wanted to restart your life again?
  15. (Doubt that really applies in my case, though. In my case, my action was buying some energy drinks and the assholes taking offence were cops. Never mind that energy drinks are perfectly legal, there's NO limitations on their purchase at all, and these bacon-scented douchebags had no legal justification for harassing me over it. But still, saying "fuck you" to them would have been a bad idea.) Depends on what the crimes are. I'd happily jaywalk, and wouldn't mind shoplifting, but if they want me to hurt anyone I'm going to need some convincing, and things like rape and murder are just not going to happen. What if you had to work with a shitty touchpad that keeps hitting "submit" instead of "preview"?
  16. Even my idea worked better than that.
  17. (Specifying genres in your posts might be helpful in the future, I think. Should reduce the incongruity of some of these reviews, although it might not affect the differences in intended tone. Like, I probably didn't guess the right tone for your ninja game, and I don't think a game that explores the tragedy of World War II through its characters' backstories could be classified as a family game. And yes, I got the Tim Schafer references, I just only brought up the Star Wars reference because I couldn't be sure it was intentional.) (And how about this, if you want to allow negative reviews: Use reviews to reinforce the "Be original!" rule. The more original or creative a game pitch is, the more positive the review. Maybe also tie the review's length to the length of the pitch, so a longer, more detailed pitch means a longer, more detailed review.) (And... I don't have enough to go on here. Two lines just isn't enough to tell anything about a game. I don't know who Vivilence is, or what Xander is, or any of that. So I can't really write much of a review with no information. This is all I can do, unless you go back and lengthen the pitch, of course.) Vigilance of Vivilance: A good indie RPG with a solid, fast-paced combat system if not much development plot-wise. I liked the gameplay and I had hopes for the way the story was going. I just wished there was more of it. Definitely worth the $10 bucks the Escapist p... I mean, I paid for it. Three stars. Now for mine: You've met with a terrible fate, haven't you? You wake up at the top of a set of great stairs in a black hallway. There's a door next to you, sealed shut. A pedestal sits in front of it, with a sphere of jet hovering over the slot in the pedestal. As you approach, the sphere floats up away from you, as you chase it down the stairs and out the tower's door it flies out into the world. You see a town before you, your home town, but the tower is new and couldn't have arisen while you were sleeping. Something seems strange, there's no people, and it's like the tower's the only thing that's real. You decide to go home, and find your house empty. Strange at your age, and at this time of day. Your family's stuff is in the same place, there's signs of them all around, but they're not there. After some time alone, you remember the jet sphere and seek it out, hoping you'll find out what happened to your family, but what you really find out is what happened to you. Along the course of your adventure, you explore five versions of your home town in search of spheres of jet, ruby, emerald, sapphire and diamond. One the same as always but not quite right, one a burning and contested by war, one captured by the enemy, one a burnt and destroyed ruin, and one long dead with new life growing in. Fight off enemies, solve puzzles and uncover clues and memories in this action RPG, your powers growing as you progress further up the tower. Fight humanoid bosses for each sphere, each more distinctly you than the last. Find out what really happened to you as you deny the truth, strike out in rage, bargain in vain, slip into depression, and finally accept the reality of what happened to you. Return the last sphere to its pedestal, and pass through the final door. (Bonus points for figuring out what the game's really about.)
  18. I still think it'd be easier to stop the killing if I only had to work with kids. You know, because kids just haven't had as much time to grow truly evil as adults have.
  19. Because GIFT. WHY CAN'T I SLEEP?
  20. Oooh, hard one. Legally binding or not legally binding? I had a wedding to my girlfriend years ago, but it wasn't a "real" one and we mostly just did it for fun. But it was, technically, a wedding. Do you think the forum makes a habit of ignoring rules in new games? (I'm detecting a pattern.)
  21. (Oh, come on guys! These are supposed to be positive! Two straight negative reviews in a row is just not following the rules. I call re-do! Re-do!) (Oh, and Ninja, is the Star Wars reference intentional? Naga Shadow/Naga Sadow?) (Ninja, Pest says to pretend he never posted. He's no good at this and wants to opt out.) Occam's Shuriken Another game falsely portraying ninjas as warrior-assassins seemed uninspired at first, but boy was I surprised when I actually played it. The game allows for all the classic movie-style ninja moves, you can charge into a room and clear it out with swords and fancy martial arts moves with some difficulty and the combat mechanics are pretty solid, but when you choose to act like a ninja the game really comes alive. Light level, concealment, disguises, the stealth system is beautiful and the AI is finely tuned to the task. I thoroughly enjoyed the stealth mechanics, and was pleased to find the game rewarding me for it. In single-player got through the game on the highest difficulty without killing anyone but my targets, and when co-op time came I had a fun time taking the bloody route. It could have used some better stealth co-op, but even without it this game is solid. Four stars. Anyway, now for my post: The year is 1945. Abducted right out of the fields of the second world war, six soldiers and six civilians find themselves aboard an alien spaceship. Enclosed together, they get to know eachother and begin to doubt their beliefs. When the ship crashes on an alien world, they decide to work together for now to find a way back home. Play as twelve distinct characters in a colourful alien world, learn to survive as you desperately search for a way back. Investigate the aliens who abducted you as you explore the world you crashed upon. Learn the stories of the men, women and children abducted and learn to understand history's greatest tragedy from the perspectives of people on all sides. Come to understand your new companions and wonder: Do you really want to go back?
  22. I mean, uncommon things that most people don't know. Because I'm a chronic insomniac, so I've heard a LOT of different "tips" and clearly they either don't work or at least don't work very well or at this moment as I'm still awake. So unique things. Family secrets, personal discoveries. That kind of thing. But it doesn't matter, I'll sleep eventually. Maybe not right now, maybe not for a while, maybe not today, but I'll fall asleep eventually.
  23. ...Can I go a couple days without news that makes me want to manufacture a fast-spreading virus that only kills adults, spread it across the world and start fresh with a generation of little people that hasn't been taught to murder eachother over stupid shit? Because the way the news keeps going makes me wish such was within my power.
  24. (This game is pretty simple. First person comes up with a pitch or as much as a synopsis for a game. Second person gives it a title, then gives it a review. Second person makes their own, and the process begins anew. And try to be unique!) In the temperate rainforests of Washington state, mysterious creatures lurk hidden within the fog. The children of the forest have long lived hidden, in fear of man, and for good reason. Men in black suits come into the forest to steal away the inhabitants, who never return. The children have known this fear their whole lives, but no more. A young naga girl is discovered by a human boy, and despite knowing the risk she can't help her feelings for him. Upon hearing that his people don't even know they exist, she realizes that only a few are responsible for the terror brought upon her people, and together with her friends they decide to seek the truth behind the abductions! Play as six adorable characters, alone or with a partner, as you sneak, fight, think and navigate your way through diverse areas ranging from foggy temperate rainforest to secret military basis and alien spaceships! Between missions, return home to heal, play minigames and interact with your teammates! Level up to increase your tiny characters' unique abilities, upgrade your home and meet new allies along the way to bringing an interstellar conspiracy to light! (Okay. Now that there's a mock game pitch, the second person needs to give the game a title and a mock review. Assume the game was handled by a good team. After that, do your own for the next person to title and review.)
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