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Everything posted by rairii
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There's... nothing wrong with the flight controls though... It's very simple and basic, w and s for pitch, a and d for yaw, q and e for roll. It really doesn't get simpler than that. The only reason why flight controls would ever be bad is if you were specifically not designing your ship with flight control in mind (i.e. without reaction wheels, thrust vectoring, RCS, and aerodynamic surfaces.)
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2/10 it gets quite old
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Enthusiast
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There's not really much to figure out about depression. The solutions are there, the problem is when you lack any motivation to put them in to action. Depression is a vicious cycle.
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Left and right doesn't really depend on context at all. It's an economic spectrum. Left wing is different flavors socialist and right is different flavors of capitalist. The problem with the political compass is that it only has 2 axes and it tries to pin you based on a few unrelated criteria. There's a higher number of right wingers who support strict border controls and deportation and such, but that doesn't make it a left wing issue. There's a higher number of authoritarians who favor it but that doesn't make it an authoritarian issue. It's a socially conservative stance, which you don't have to be right wing or authoritarian to hold, but you most likely WILL be right wing and authoritarian if you do. This issue specifically comes through when you look more outwards. Gun control is very unpopular with right libertarians and conservatives, but it's also unpopular with communists who view it as racist and taking power away from the working class. 8values alleviates this but the fact still remains that there's not enough nuance to properly accommodate different political beliefs. Having to choose between "yes" and "no" for difficult issues is not the biggest problem with political tests, that's unfortunately just a natural consequence of the nature of taking online tests in the first place. Libertarian vs Authoritarian is actually my main point of contention for most political tests, as it lumps together liberalism with libertarianism and conservatism with authoritarianism. You can be socially liberal and a statist, and you can be socially conservative and an anarchist. There's a difference between how much control you want the government to have and how free you want society to be, there's a correlation but a difference. The U.S. is VERY authoritarian but hell if we don't love our free speech and guns. I'm a democratic socialist and would realistically probably put myself at the top of the green quadrant or bottom of the red quadrant, but I'm often put near anarchism because I answer yes to weed and gay sex.
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I feel like there's a higher occurrence of trans people in Ross's fanbase than other places on the internet. There are 5 or 6 on this forum that I know of.
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I hate the set of sexual apparatus I was born with, mostly. Besides that I think I have a pretty healthy self image.
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I've always likened playing Dota to having a gambling addiction. You either lose an hour of your time and are miserable the whole way through, or end up having the time of your life, depending on how lucky you are of course. I don't think playing MOBAs in general is a healthy habit to get in to, at least with most other types of online games you can dip out when you stop having fun.
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woah, haven't seen you in a while.
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Do you like Half-Life's Gameplay, or Story (2)
rairii replied to Bob Builder's topic in Valve Games / Valve Stuff
I mean it's easy to caricature stories like that, I see it all the time when folks compare Fallout games. It's easier to write off Fallout 3 as "chasing your dad around until you find him and help him fix a nuclear thingy with a geck" than it is to talk about the intricacies of the story. You can make a case that any game has shit writing when you try to summarize it in the dumbest way possible. The problem with Half-Life is that it's genuinely hard to go in to detail about it's story because of how barebones it is narratively, and how silly certain parts of it seem otherwise. It feels like the narrative is stretched around the gameplay because that literally is the case. You could cut straight from Unforseen Consequences to Lambda Core and not lose anything narratively. It's not really a written game. The attention to detail in the world built is certainly interesting but that doesn't mean a whole lot in terms of story. HL1 also leaves the players asking a lot of questions. What's a resonance cascade? What was the purpose of the experiments at the anomalous materials lab? Why did the government try to cover it up and why did they go about it by sending in armed forces to slaughter scientists by the hundreds, maybe thousands? Nothing in the game really makes complete sense, the story feels like an afterthought at best. I say HL2 is marginally better because it does at least answer some questions, has greater narrative focus, and doesn't leave you wondering what the fuck is going on nearly as much. That said, I'm not really itching to see a conclusion to the series either. I thought the gameplay and writing both were honestly pretty lackluster. Not terrible but not terribly good either. -
Do you like Half-Life's Gameplay, or Story (2)
rairii replied to Bob Builder's topic in Valve Games / Valve Stuff
Seems like a weirdly defensive way to respond my dude. I'm not obligated to type an essay as to why I don't share the same taste as you. My point is that the gameplay and story are separate from one another in the HL series. You could change the visual design of the levels in HL1 and toss them in Doom or Quake and they wouldn't feel horribly out of place. -
Oatmeal? Are you crazy?
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Do you like Half-Life's Gameplay, or Story (2)
rairii replied to Bob Builder's topic in Valve Games / Valve Stuff
Not really. If you stripped it down to level design, gunplay, and movement/mechanics, you would still have a really solid game. When you start thinking about what's actually happening in Half-Life it's actually quite silly. HL2 is marginally better in terms of storytelling but boring as fuck in terms of gameplay. -
It's a shame the base game doesn't have much to play with though. When you load it with mods to make it more similar to 3 or New Vegas its strengths really begin to shine, honestly makes Fallout 4 one of the most fun games in the series IMO. I have some faith in Bethesda to not fuck up so constantly and consistently. If TES VI at least has mod support and as active a modding community as Skyrim's then it'll be good. I'm REALLY worried there won't be another mainline Fallout game though, at least not for a while.
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Should've written up a reply sooner TBH You may enjoy the Souls series + Bloodborne. They have a bit of a learning curve and are honestly often terrible at explaining new concepts and mechanics, but it is a really solid ARPG series with less of an emphasis on quests and more of an emphasis on bosses. There's also Sekiro, though that one's less of an RPG and has slightly different mechanics.
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It's a non-issue. The color scheme of a character in a video game is nothing to get worked up over and nothing came of the KCD controversy because the only people who cared were terminally online Twitter drones whose sole purpose in life is to get angry over something.
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There's a difference between describing a stereotype and explaining why it exists and calling people pussy-whipped white knights for saying something that doesn't fit your sexist worldview. And also casual racism, so there's that.
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When did I ever call anyone nazi? I feel like you're putting words in my mouth. Didn't know that wanting to be treated like an actual person was "pussywhipped late-capitalist decadence" and asking for it is "imperialistic", also I doubt you care about that other half of the hemisphere to begin with so I'm calling bs.
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Seems like a bit of an overreaction, but if that means one less misogynist on the forum then I see that as a net positive.
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Nobody's faulting anybody for being a gamer, I'm faulting the miserable misogynist gatekeeping assholes. If you just want to play games and enjoy yourself, you do that, it's just important to recognize when you're not the intended audience for something.
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Never said it wasn't fucked up. I'm honestly just amazed that big players in the industry are still pushing for shit like this despite the mountains of backlash for lesser forms of it.
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I'm firmly in the camp of Dark Souls 2 being one of, if not the best Dark Souls game as opposed to the majority of Souls fans seeming to think something along the lines of "it's a good game, just not a good Dark Souls game" or just outright saying it's a bad game. The life gem mechanic made exploration more rewarding and, beyond that, feasible for new players. There are a lot of filler bosses but the great ones REALLY shine, it's much less linear than other souls games, PvP has a lot more variety and soul memory isn't my favorite mechanic but it DOES make twinking less of an issue, casting is at its best in DS2, Bonfire Ascetic is one of the best mechanics in the series, certain mechanics are much better communicated than they are in 1 and 3, and of course you can't talk about DS2's strengths without mentioning how amazing the expansions are. Probably one of my favorite games of all time. I also like Fallout 4 just because of the sheer amount of customizability it has in terms of modding. There really is nothing else like it.
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Well, virtual casinos exist as well, the issue is gambling law actually applies to those, and kiddos can access GTA V.
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I feel like the trend here is more that you prefer JRPG-style turn based RPGs over action RPGs. Fetch quests aren't really a thing in games like TES and Fallout, unless by fetch quest you mean "go to bleak falls barrow and find me the dragon tablet" rather than "kill 6 tigers and bring me back their furs". I feel like 1 is the type of game you play for the story whereas 2 is the type of game you play for typical RPG reasons, advancing your own character, that kind of thing. It never bothered me much that Fallout 2 had such a cartoonishly evil big bad compared to 1 because to be fair, so did NV. By the same metric, Fallout 4 had a relatively good big bad.