Box Tactics
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Everything posted by Box Tactics
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What is Your Favourite Freeman's Mind Quote/Episode/Moment
Box Tactics replied to Trickiert's topic in Freeman's Mind
One of my favorite bits in the whole series is in thirty nine. (It's the Christmas monologue.) -
Freeman's Mind special April Fool's day video ideas!
Box Tactics replied to LeechHax's topic in Freeman's Mind
How about a noncanon episode (like 10.5) where the AI turns off, and Freeman slowly realizes that no-one except for him is moving? -
This episode was great! Not as good as 39, but still good. For the people complaining "why didn't freemen dew all this cool stuff" - I would think that the explanations he provided in the video itself were perfectly reasonable.
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Wonder when work on 41 begins. Maybe 42'll be the April Fool's Day episode...
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Sadly, the COD videos probably have more viewers. Worse viewers, but more viewers.
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What would Freeman say in the future? (SPOILERS)
Box Tactics replied to Michael Archer's topic in Freeman's Mind
*In the midst of Nihilanth battle* *begins singing Mean Green Mother From Outer Space from Little Shop Of Horrors* -
What would Freeman say in the future? (SPOILERS)
Box Tactics replied to Michael Archer's topic in Freeman's Mind
I'm in the future! -
Looks like we're slightly closer!
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CONCEPT: G-Man rejects Gordon because he's been listening to his thoughts for all this time and he's decided that he's unstable.
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But Lost Coast takes place in the middle of HL2. It wouldn't make sense between HL1 and HL2.
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Poll: Who thinks Ross should continue FM through Half-Life 2
Box Tactics replied to LeechHax's topic in Freeman's Mind
What if he votes "I don't really care"? :D -
Are you planning on making the video's release coincide with the giant Half-Life event on Saturday?
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Poll: Who thinks Ross should continue FM through Half-Life 2
Box Tactics replied to LeechHax's topic in Freeman's Mind
Oh, I'm sorry SiN! I misread "bigger" as "better". -
Describe your perfect video game
Box Tactics replied to Psychotic Ninja's topic in Gaming in general
Thanks for letting me know. Done. -
Poll: Who thinks Ross should continue FM through Half-Life 2
Box Tactics replied to LeechHax's topic in Freeman's Mind
HL1 is a much better, more immersive, atmospheric game than Half-Life 2. Opinion (and so was yours). -
Describe your perfect video game
Box Tactics replied to Psychotic Ninja's topic in Gaming in general
I have two ideas. I'll write one up right now and I'll write the other one up in a few days. This idea is kind of simple. I had it a while ago, before I was really even very into videogames. It'd be fully immersive, like Half-Life - you never see anything from third-person perspective, and control is never removed from you. The game's plot is basic - you work in one city, but you live in another. You've just finished your monthly period of work, so it's time to drive home. The game consists mostly of vehicle segments, but care would be taken to ensure that you feel like you are a human being sitting in a car, not as though you have somehow become the car. Things would start out very boring, like Desert Bus. You just stay on the road and follow your GPS's instructions. It wouldn't be totally Desert Bus-ish, though - there would be plenty of scenery (which the graphics engine would ensure look amazing), and you can stop and get out of your car to interact with things in the towns you pass through - in fact, you have to on occasion to get gas. The game is entirely in real-time (though obviously it stops when you pause it or save it or such). The day/night cycle is based on 24-hour time, your car moves at realistic speeds, and towns are spread out about as far as they would be in real-life. So, for the first few hours that you play it, it's pretty boring. Your car features can entertain you - you have an entertainment system that you can set to various radio channels and listen to for entertainment. Great pains would be taken to make sure that the radio can keep itself entertaining in the long-term. You won't be hearing the same programs repeating very much unless you're an obsessive player who plays through the game over and over again for hundreds of hours. Many techniques could be used for this - a huge database of built-in radio programs, splicing in actual radio programs on occasion, regularly downloading large DLCs with loads of new radio programs... maybe there could even be a computer program in the game to synthesize realistic radio programs without even involving a human. Okay, I know that this sounds like the most boring game ever, but it gets better... As you continue on your course, things get more and more suspect. You start seeing weird things out of the corner of your eye. Crossing animals that don't look like anything identifiable. Cars passing by that don't have any drivers. The subtlety decreases over time. Things slowly get weirder and weirder, scarier and scarier. Your car clock begins acting up and the day/night cycle quits acting right, sticking with night even though by all rights it should be switching to day. The towns you pass through start seeming more and more off... the people in them are sparser, and closer to the uncanny valley. Your radio starts going weird, too, delivering weirder and weirder radio programs to you. Entire broadcasts in nonexistent languages. Political talk programs on issues that noone has ever had. "Music" that consists entirely of nasty, irritating, unlistenable noises. A station that's just a heartbeat and breathing and slobbering noises. Don't think that they're forming a coherent image of another world - they're not, they all contradict each other. Things keep getting more and more horrifying until your inevitable death. And believe me, your death is inevitable - if for no other reason than that the distance to your home is constantly increasing, so you can't ever "win". The game would be a rogue-like: the map is randomized, so you won't be encountering the same situations every time you play.