Blue
Member-
Posts
2,301 -
Joined
-
Last visited
Everything posted by Blue
-
I'm okie dorie with that.
-
It also has Ross Scott. Holding a wooden pistol.
-
Blue[AF] May also happen to be going by The Captain Mr. Tyler Archimedes Depending on if I have not changed my name when the party rolls around.
-
I just played Half Life (the first one) for the first time seriously. The chapter Interloper is quite inconvenient that it has no automatic save at the beginning of the chapter- when I died, I ended up half way through the battle with the Gonarch again.
-
Yo dawg I heard you like buffalo so I buffalo buffalo buffalo buffalo buffalo buffalo buffalo buffalo.
-
Being a good spy is entirely dependent on your capabilites of being an actor. You live or die based on how well you can convince enemy team members that you're on their side- or not being seen entirely. It has occurred several times that I entirely turn a blind eye to "teammates" because they look like they're properly going with the flow. More frequently still are spies that don't go invisible or disguise, they're just really good at using light, shadow, and players blindspots to their advantage. As a frequenter of the main spy targets (Heavy and Engineer) thank goodness I've gotten fairly well conditioned to their invisibility sound effect. Instead of looking around like you're searching for targets, move around like you're a member of their team, doing spychecking or finding some ammo.
-
Yo dawg I herd you like spinning things, so I put a spinning thing in a spinning thing in a spinning thing that can spin so the thing that it's in can spin. (The gyroscopes on spaceships are weird.)
-
"Now, folks, uh… this is the captain... ummmm... We've got a little ol' red light up here on the control panel that's tryin' to tell us that the landin' gears're not... uh... lockin' into position when we lower 'em... Now... I don't believe that little ol' red light knows what it's talkin' about—I believe it's that little ol' red light that iddn' workin' right. But... I guess to play it by the rules, we oughta humor that little ol' light… so we're gonna take her down to about, oh, two or three hundred feet over the runway at Kennedy, and the folks down there on the ground are gonna see if they caint give us a visual inspection of those ol' landin' gears and if I'm right... they're gonna tell us everything is copacetic all the way aroun' an' we'll jes take her on in." "Well, folks, those folks down there on the ground—it must be too early for 'em or somethin'—I 'spect they still got the sleepers in their eyes... 'cause they say they caint tell if those ol' landin' gears are all the way down or not... But, you know, up here in the cockpit we're convinced they're all the way down, so we're jes gonna take her on in... And oh, while we take a little swing out over the ocean an' empty some of that surplus fuel we're not gonna be needin' anymore — that's what you might be seein' comin' out of the wings — our lovely little ladies... if they'll be so kind... they're gonna go up and down the aisles and show you how we do what we call 'assumin' the position'." This is an actual quote from Chuck Yeager, unnecessarily and amiably informing the passengers of an airliner that the landing gear had not entirely locked into position, leading to a fuel dump and emergency landing.
-
An interesting thing I heard about debt: since money is something that has to be physically traded, making everything electronic and in forms of debt instead of physical value transferred, that means that debt can be moved around with relative ease and negligible consequence. Like from one nation to another. Thus by legal whatevers, a big nation with lots of debt could potentially send that debt to someone else.
-
Did you know that Memology (the Study of Memes) is still not yet a science?
-
Did you know that procedural generation can significantly reduce the amount of memory overhead a game requires? For example, the game Infinity Online (currently in development) instead of having stored data that is retrieved to index the several thousand star systems (many of which have planets, space stations and cities on them), a highly complicated set of algorithims are used to generate on-the-fly persistent appearances of these star systems. That way, instead of the game having to contain compressed data of many planets, it stores uncompressed data by way of a series of complicated math formulas that create them when needed in a predictable pattern. These math formulas are easier and smaller to store than the direct data itself. This is one of two principles to why and when procedural generation is used. The other is when unique animations, textures, models or other data, is needed on demand. An example of this would be a program which automatically generates unique humans for citizens in Half-Life 2, instead of the game drawing upon 18 pre-constructed faces and 8 pre-constructed bodies.
-
Ever since I've been out of school, there's been an ambient pressure by family and what I could suppose society at large to get a job, since apart from working in order to get money, experience and contacts, I have nothing to do at home apart from play video games, talk on this forum (since I have been disillusioned and entirely disinterested in The Escapist Magazine, whose intolerance and prejudices against some ideals which may include Christianity drove me away {which I pray is not a specific that would come to pass on this forum}) and work on my demoreel, all while the concerns raise about the usefulness and practicality of the new demoreel, in addition to the costs of my having a cell phone, debt from school, and internal searching in the pursuit of refining my beliefs in Christ. Considering getting a girlfriend also complicates things.
-
What good comes from complaining? Criticisms may be when you write a letter to the bus company because that bus was late a few too many times and it should be on time. Complaining is talking about stuff you don't like simply for the minor pleasure you get from complaining about it. Like being angry for its own sake, or unjustified anger, complaining I would theorize is an addictive behavior that only makes oneself sound authoritative slightly because they have a metaphorical pin they can use to pop other people's balloons of satisfaction, happiness or other moods. This is not complaining about complaints, this is a criticism of complaints, I think you will observe. Therefore this venting you're talking about, is an expression of the addictive pattern that comes from complaining or being angry. When you complain or you're angry, ask yourself: "What am I defending?". If you complain about the Mann Co. Store in Team Fortress 2, you're probably trying to defend the sense of internal satisfaction you had with whatever items you had before items could be bought. If you complain about bad traffic, that might be because you're trying to defend your personal appearance to others in how punctual you are (which would be damaged if you were late because of the bad traffic). Take it as you will, the idea that being a complainer is an addictive behavior. One might notice that they could be addicted to complaining.
-
Evolution vs. Creation being taught in schools
Blue replied to BTGBullseye's topic in Serious Topic Discussion
Well to say it with some elven words from Lord of the Rings: 'History became legend. Legend became myth.' I think (for myself only) many things of the bible simply got exaggerated over time and gone through to many hands and languages to be still the same stories that once might have happened. Especially since mostly only the history of the winner is kept alive. If I wrote a book about my time at the British Columbia Institute of Technology twenty years from now, and said on a specific date that there was a student protest that got violent, and five people died- that book would not last. Critics would say "That's innacurate." and people who were actually there would call me out. The book wouldn't last one year for credibility. And yet in testaments and public historical documents written by the Apostles, Jesus Christ died and came back to life, and ascended to heavan in front of many people, within twenty years of the event, and highly learned credible people have held it as a true document, for over two thousand years. If there was exaggeration or conjecture, it would not have stood the test of time, it would have been gleaned out by centuries of highly critical scholars, historians and researchers. It is either the most competent conspiracy ever instated by mankind, or true. If you wish to read about the more fantastical tales of Jesus that may have actually been made up, there is a book of that. It's called the Apocrypha. -
Evolution vs. Creation being taught in schools
Blue replied to BTGBullseye's topic in Serious Topic Discussion
None of the supernatural events depicted in the Bible are backed up by outside sources. http://en.wikipedia.org/wiki/Tacitus#Tacitus_on_Christ It is a miracle in of itself that Christianity became the single-most persecuted religion that existed during the Roman Empire, and the religion supplanted the very Empire that wished to destroy it in its infancy. I believe this may be the part where people who argue against Christianity complain that it's only one citation, without considering the ramifications of the ignoring of the simple fact I just stated. -
Your Favorite Game Heroes (WARNING: Image Heavy)
Blue replied to Epsilon's topic in Gaming in general
Ratchet & Clank have always had a certain place in my heart because the platformer gameplay was so awesome, and the story was so... I don't know if inventive is the right word.... tropperific. -
You don't walk this path alone. Friendship is Magic is just another children's television program. While it does have crafted into its design a highly charismatic art focus and interesting employ of tropes for story with capable narrative, you are well within your rights to not watch it because it was never designed specifically for you to watch. Just imagine it's James Cameron's Avatar: the TV show and you're thirty years older.
-
It will be weeks, maybe even months, until the additional server load of a F2P is taken up. It may come to pass that we'll never again enjoy the less-populated TF2 we had before it became more popular than Counterstrike.