Blue
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Everything posted by Blue
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Zalgo doesn't creep me out, it just looks unconventional. Just like sharpening a kitchen knife with a file instead of a blade sharpener. Above average rating.
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With all due respect, that sounds like a pretty convenient thing to blame negative behaviors on.
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Welcome to Accursed Farms, Luna. I'd give a grander and more auspicious greeting to compound your first post, but I am quite busy this afternoon and will be leaving for the weekend, so this modest hello and handshake will have to suffice.
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It is quite obvious you need to put the water in a vacuum chamber, then heat it. Then you can safely store the dangerous gaseous steam in a bottle, then launch that bottle into space with a rocket. As we all know, rockets are both safe, and dangerous. Once it is in space, space will be filled with a bottle of safely dangerous steam. Since space is already inherently dangerous, it doesn't really matter if we add a little more, so we won't really have to worry about it. Thus, Earth will be safe. Or at the very least, a little bit safer for the time being.
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We must live life to the fullest, take courage and laugh in the face of peril, so that death itself will tremble to take us.
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Parents on my Dad's side were Mennonites whose heritage comes from Germany, after being persecuted out of Russia at the beginning of the last century. They emigrated to Canada some time in the 1940s. Parents on my Mom's side were Mennonites whose heritage comes from Prussia, after being persecuted out of Russia at the beginning of the last century. They became missionaries to Brazil and then moved to Canada in the 1960s.
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Green Men was started by two guys that would hang outside the Penalty Box during Home Games of the Vancouver Canucks and do silent improv comedy or charades (extremely small or short ones) whenever the Camera would do a quick shot of any Away team members who got the Box. What they have to do with My Little Pony, I have no idea, Geneaux486.
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I thought I was being funny and ironic by having a very serious face avatar with the user title "Professor of Fun", but it turns out I'm frightening. Dangit, back to the drawing board.
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Today I learned that Gill at work is a Sikh. He's a cool guy.
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;quoth the Raven. It's quite immaculate. 9/10
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The thing you may be having trouble with is your UVs. (Skip this post if you know what those are and how to edit them. Read on if you would like more info or if you're not Axeldeath and are intrigued.) UVs are a two-dimensional representation of your model. They function as a set of coordinates to tell the render engine how to interpret textures onto models. (UVs are the same as X and Y except in texel space, or XYZ in model space. Texel space is sort of like a Vector image. Or rather, a vector canvas. Anywho:~) To open the UV Editor, go to the Menu Window>UV Texture Editor (just under Paint Brush Editor). The object if you've never set up your UVs will probably look like a giant mess. The computer trying to interpret your texture onto that pile of junk is why the texture ends up looking like junk. Look at a tutorial for using the editing tools for the UV Editor. Also, selection of Edges, Faces and UVs are different in the UV editor and in the Model Space, so if you're editing in the UV Editor, make sure you're doing selections properly in the right window.
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Fine I'll get around to making more graphs some time next week.
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I will now make a concerted effort to be clear in what I say, before I make my posts overly complicated with unnecessary large words, after having been visited by the Ghost of Editor's Past. I freaking wish the Ghost looked like Robert Service.
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA I've both created a tradition and a series of horrors!
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While the cursor is over the object, right-click-hold, drag down to Create Material. Open the Attributes Editor. Choose a shading algoithm (default would be Lambert, Blinn would be your default if you like a secular highlight [Protip: Never assign an algorithm and then change it once you've started creating the texture. Create a new Shader with the different algorithm and rebuild the shader from scratch using the settings you've already assigned from the previous shader. All shaders can be seen in the Hypershade window. (In which if they are unused, you can delete them there also)] Click on the black and white checker buttons to assign texture nodes. Use the arrow buttons near the Attributes object name box to navigate inside the Shader tree, or use the Hypershade to see a graphical representation of your shader. (With a simple texture, it should look like: Utility Node [Texture Placement] -> File Node [Your texture] -> Shader [Named, edit this to your heart's content] -> Shader Engine [Don't really touch this])
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Words of wisdom from my father: "Everyone should have a pony." Man that's an easy statement to take out of context.
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Did you know that nuclear reactors automatically shut off if they produce too much power, not enough power, or overheat? A SCRAM occurs by having neutralizer control rods drop the reactor core (which kill the reaction and prevent the reactor from operating at all). They are held outside of the reactor by electromagnets. If the reactor has a problem and has too little electricity output or a surge, power fails to the magnets, the control rods descend and stop the reactor. If there's too much power, it blows a safety fuse, power fails to the magnets, the control rods descend and stop the reactor. If a cooling system has too much or too little pressure, the pressure change activates a buffer which forces an override on the power system to the magnets, which stops the reactor. All the while, computers are actively searching for any sort of minor excuse in the system to shut the reactor off anyways, which is what is meant by a fail-safe program. have much of the same sort of logic that goes into them, in that it's a remarkable miracle that they even work at all, despite all the ways the system really wants to default to its safest state.
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Fluttershy's avatar I already said was perfect. Exemplary. Extraordinary. Ostentatious, grandiose, splendorous, incomparable. That is what I meant by "Correct".
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Bubble Bobble.
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He who makes a mistake in an elevator is wrong on many levels.
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Awesome! Another one of my ideas is a phenomenal success!