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Psychotic Ninja

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Everything posted by Psychotic Ninja

  1. Oh, the meme's from the parody. That explains the cringe-fest you brought up earlier.
  2. Uhh... no.
  3. The problem is you're playing the wrong KOTOR
  4. Let's talk about movie critics, shall we? First of all, they're not attacking you, or your opinion. They're not telling you what to like, or what to dislike. They're telling you if a movie is good or bad. They're telling you if it's well made or not. They're paid professionals. They look at movies differently than your average moviegoer. Typically, your average moviegoer is looking for two things: "Do I like this?" and "Is this entertaining?". That's it. So then, what are the things critics look for? Well, typically, there's seven major aspects they look for: Directing, Writing, Cinematography, Editing, Acting, Production Design, and Sound. Let's expand on these things, shall we? Directing: You have a director, with a vision. Obviously, they can't make a movie all by themselves. So, they hire a team, one that'll help bring the director's vision to life. Let's say, they're working on a dramatic reveal. If something's not working out right, it's the director's job to figure out what's not working, and fix it. A director might have the perfect pieces to a puzzle, but it's up to them to assemble the pieces together to get the image. Writing: Most movies fall under the Three Act Structure: Act 1 being the setup, the moments that get the meat of the plot moving. Act 2 is the meat of the plot. It usually ends with a big reveal, or the plot twist. Act 3 is the Character's resolve. It's at this point, they've grown into the character they were to become. Think in Star Wars, when Luke puts away the Targeting Computer, and uses the Force to destroy the Death Star. The whole movie was leading up to this moment. Luke letting go, and starting his path down the Jedi way. The reason why most writers use this structure, isn't because they're lazy, but simply cause it just works. Cinematography: It's their job to make sure they're using the right camera angles, lenses, and lighting. If a scene's supposed to be dramatic, it should look and feel dramatic. Editing: It's the editor's job to fix movie mistakes, help with pacing, fix performances, making the movie complete. Acting: A great actor can take a mediocre script, and make it great. The opposite is true also, a mediocre actor and take a great script and make it horrible. It's all in their performance. How well can they make you forget you're watching a movie, and instead, you're experiencing the movie. Production Design: Does the movie take place in the 1940's? Well it's their job to make sure the set, props, and characters look the part. Take Harry Potter and the Deathly Hallows Part 1 for example: The movie's supposed to take place in 1998. And yet, if you look back, it looks like it takes place in modern London. This is an example of bad Production Design. Sound: The way music, and sound effects are used in a movie can have a huge impact on how a scene plays out. In some cases, no sound or music can be used for greater effect. So, when a honest critic writes a review for a movie, they're taking all of this into consideration. So, when a movie, like Spider-Man: Into The Spider-Verse gets a 97% on Rotten Tomatoes, with 300+ Critics giving great reviews, maybe, just maybe, it really is a great movie, and worth a watch. That all said and done, this short little scene probably just became my favorite scene in the entire Star Wars movie, if not the entire series:
  5. “Life ... is a an ocean in a storm. Told by an idiot , full of ecstasy and warm feelings, Signifying the end of one's life. ” "Mal: If anyone gets ____ just, you know... _____ 'em. Zoë: ____ 'em? Mal: Politely."
  6. Accursed Farms post Version 1.9 Patch Notes: - Added subtitles for Al Bhed, Klingon, and Thu'um - Users can now communicate to one another - Users will no longer spontaneously combust - Babies can no longer give birth to adults - Aliens no longer spawn in walls - Brought back a bug, that was introduced a couple of patches ago, that allowed users to fly "into Space". Bug deemed really funny, and had no negative impact.
  7. Come on Fhqwhgads Everybody to the limit
  8. This guy gets his own movie. A Goofy Movie
  9. Once Upon A Deadpool
  10. I'm sorry, but it looks like those nukes have stopped working since the new year.
  11. All you had to do was follow the damn number nines CJ!
  12. Here's my top 10 10) Spyro Reignited Trilogy It's Spyro, as you know and love. Nothing much else to say here. 9) Super Smash Bros Ultimate This would be much higher on the list, but it came out at the very end of 2018 8 ) Ni No Kuni II Great game, great stand alone title. Many improvements over the first one, especially with pacing. It's more of an ARPG, where the first one was a weird cross between a Pokemon game, and an ARPG. Both are great for what they are. In the end, Ni No Kuni II's biggest fault is, as a sequel, it's not as good. The sidequests aren't as creative, the rewards don't help the player out all that much (if at all), and they added in two mobile genre "minigames" that feel out of place, and parts of them are mandatory. One is the base building minigame (thankfully no microtransactions, but has the dual currency system. The other one is a siege attack game, where you take control of your troops, attacking (or defending) a base. Both of these are mandatory, to beat the game. 7) Hitman 2 It's Hitman. No episodes here, one full game. If you love the Hitman series, you'll love this. Expect more or less from the 2016 one. You can also upgrade your purchase to get all the levels from the 2016 one, or get them for free, if you already own the game (on the same system). I still don't know how I feel about this approach with sequels. My biggest gripe is all the different "editions" the game has. You have your Gold, Platinum, Silver, Ultimate, and More ultimate than ultimate edition. 6) Digimon Cyber Sleuth: Hacker's Memory It's a side story to Cyber Sleuth, and the game kinda expects you to play the other one, to get the full experience of this one (the MC from the first one cameos here as well, and if you port your save over, you get a couple of nice items, and the MC is the avatar you chose). The gameplay is improved a bit more, balanced more, no real "That One Boss" bullshit fights (especially in post game). Although, it has a "That One Level", which is the exact same "That One Level" from the first one but in reverse. Good luck getting all the treasure chests there. If you're a Digimon fan get both games. Play Cyber Sleuth, before Hacker's Memory. At times, it can leave you with the feeling of "this should have been DLC". However, both games' story will take you about 40-50 hours to beat, so both are well worth their price. They're also solid JRPGs, with the combat system similar to Final Fantasy X/10. So, even if you don't know what Digimon is (first of all, shame on you), but you're interested in JRPGs, these might be worth checking out. Who knows, you might end up liking Digimon. Two final notes: There's no English Dub (despite having trailers in English), with basically, last minute translation. So, expect some errors here and there, although the translation job is still amazing. Also, the story for both, are more mature for Digimon (it being a kid friendly anime after all), so if this piques your interest in Digimon, don't go in expecting a very mature anime (well, with the exception of Tamers). 5) Octopath Traveler Alright, I'mma level with y'all. I only have a few hours put into this game. So, I can't say much about it. However, from the little bit I've played, I can safely, without a doubt say, this easily deserves to be in my Top 10 list. It probably would be higher, if I'd actually beaten the game in 2018. 4) Dragon Quest XI I went in, knowing very little about the Dragon Quest games. I knew that Akira Toriama does the character designs, so there's plenty of DBZ-esque characters throughout the series (which is also true with Chrono Trigger, especially when animated cutscenes were added in). Also knew that the series is, or was very punny, especially the older titles. I also knew about the series's mascot, the Slime, and that the series is extremely popular over in Japan. Like Star Wars levels, if not more so. That's about all I knew about the series, going in. I'm not big on JRPGs that are 60+ hours long, mainly cause I grew up with the Final Fantasy series, which typically are 20-40 hours long, not counting post game. So, I wasn't all that thrilled going in, and it didn't help, that at the time, I basically was being overworked, which only left me about 2 hours of free time after work. So, I didn't have a whole lot of breathing room to play. So, I was stressed playing it, and I kinda just wanted to get through the end as quickly as possible. I've been informed that the post game, easily adds in another 20+ hours of actual story progression content. So, it only took a company 20+ years after Chrono Trigger, to release a game with post game content that adds to the story. Now that I have a lot more free time, and a better job, if I was to revisit this game, I might be more than willing to do the post game content. 3) Boy Of War First of all. The combat is just top notch. It's perfection at the start of the game, and by the end, with all the crazy combos, and upgrades, it's beyond perfection. The story felt a bit flat at times, with an amazing villain that tried a bit too hard to get you to feel for him towards the end. Your companion/son feels less a competent AI partner, and more of an extension of the player. Personally, this is great. He adds to your combos, and you don't have to worry about keeping him alive. You don't have to play the previous GOW games to fully enjoy this one, but it certainly helps. One or two lore/references to the previous titles, I did get, but I'm sure there were many, many others that I missed. 2) Shadow Of The Colossus I never played the original on PS2, and only played a small bit on PS3. So, after the 3rd (or 4th) Colossus down, I was going in pure blind. I encountered a glitch during one of the fights, where I took the beast out of the arena, and into a much bigger area. So, the sudden jump for the final blow cutscene was hilarious. Most of the story is told without words, just visuals, which is just done brilliantly here. It can be something easy to mess up *cough*TheQuietMan*cough*. As soon as I had beaten the game I had wanted to replay it right away. It's that damn good. If you haven't yet, play it. PS2, or PS4. Oh, and play Ico on PS3 or PS2. 1) Spider-Man
  13. Maybe we are...
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