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Psychotic Ninja

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Everything posted by Psychotic Ninja

  1. 1075
  2. Banned for almost forgetting to ban Bill.
  3. Oh Alyxx, I knew you couldn't keep a single avatar forever. Also, Mr. ShinyObject's avatar, I give it a 8/10.
  4. Banned for stealing someone else's chance in banning Pinkie Pie.
  5. Banned for denying your edits.
  6. 1071, well let's see, first: Mr. ShinyObject Post subject: Re: Count to 1,000,000 PostPosted: Sun Jan 15, 2012 2:54 am Awesome McCoolTitle User avatar Joined: Fri Dec 09, 2011 6:06 pm Location: America's Dairyland Reputation: 15 -/+ 1061 almost scared me for a second there... __________________ http://steamcommunity.com/id/ShinyShiny I'm open to most TF2 trades, especially ones on the first or last pages. http://www.youtube.com/user/MrShinyObject/videos ^Youtube channel with a random assortment of TF2 videos, animations, and PMVs. Last edited by Mr. ShinyObject on Mon Jan 16, 2012 10:23 pm, edited 1 time in total. And again: Mr. ShinyObject Post subject: Re: Count to 1,000,000 PostPosted: Mon Jan 16, 2012 4:22 pm Awesome McCoolTitle User avatar Joined: Fri Dec 09, 2011 6:06 pm Location: America's Dairyland Reputation: 15 -/+ 1064 __________________ http://steamcommunity.com/id/ShinyShiny I'm open to most TF2 trades, especially ones on the first or last pages. http://www.youtube.com/user/MrShinyObject/videos ^Youtube channel with a random assortment of TF2 videos, animations, and PMVs. Last edited by Mr. ShinyObject on Mon Jan 16, 2012 10:24 pm, edited 1 time in total. Report this post
  7. "Good, good, Brad thinks he's safe on his Hill, with the Praying Mantis men." Then Psychotic Ninja takes out his wrist communicator. "Start Protocol 66". Just then the Praying Mantis men grouped up, grabbed Brad, and threw him off the hill, all of a sudden a force field surrounded Brad, at the same time Psychotic Ninja stood on the hill, wrist communicator turned off. The Praying Mantis men were still on his side as his new guards on his Hill.
  8. 1067, You've been editing again.
  9. Banned because that's because I'm a big damn hero.
  10. Banned because, something wrong with that?
  11. Internetless.
  12. Banned because who the fuck's Ecorp99?
  13. Uhhhhh we went backwards, the last one on page 53 was 1,060, the first one on this page is 1,051, we have 1,064 posts (not counting this one cause I havn't posted this yet). My number is 1,065.
  14. Just saw the newest episode today, on Youtube, it was great, I love Pinkie Pie, so seeing another episode centered around her is just amazerin.
  15. Banned because it's more top-of-the-line than the top-of-the-line stuff.
  16. Banned because not against the Batman.
  17. Banned because Lord Sinister Posted: Sun Jan 15, 2012 10:33 am whereas I Posted: Sun Jan 15, 2012 1:12 pm. Yep, I was ninja'd.
  18. Banned because you're also using reverse psychology in your signature.
  19. Banned because *pulls trigger* I did.
  20. 1.) Valve 2.) Squaresoft (note I said Squaresoft, and not Square-Enix) 3.) Double Fine Productions 4.) Bethesda 5.) Rocksteady Studios
  21. 10.) Team Fortress 2 I'll give you three guess why. Also, yeah it's fun, but everyone I ask, as to why they like it, it's "hats". Well WHAT ABOUT BEFORE THE HATS!?!?!?!?! 9.) Fallout New Vegas. Strange I'm talking about this when they're by Bethesda, and that I'm a fan of the Elder Scrolls games, but honestly, I don't think the RPG/freeroaming works for the Fallout games. I feel that they would be better liner as fuck, which will counter what's next on my list. 8.) Bioshock Told you my "liner as fuck" comment about Fallout would counter this. See, Bioshock, which Steam claims as an RPG/FPS hybrid, lies. It's not an RPG, it's liner as fuck, which doesn't work. Let me rephrase that, it doesn't work for this game. The introduction of the game sets it up as a free roam, do what you want, when you want, open world, sandboxish RPG/FPS hybrid, that the Fallout games are. Essentially Bioshock and the Fallout games should of switched places! 7.) C.O.D. series/Battlefield Series Now grant it, I've never played a Battlefield game, but to me, both series are THE GORRAM SAME! the only real difference is that Battlefield has drivable vehicles, and it's more team oriented. I'm sick and tired of people going "no! They're completely different! they have different maps so they're different!". I'll admit it, I'm interest in trying Battlefield 3, and, like I said earlier, it's more team based, which I like, so who knows what'll happen after trying Battlefield 3. 6.) Terraria Again, it's the same gorram game as Minecraft, if Minecraft was 2D, and had "bosses", which I'm sure you can do with mods. Yet people still insist they're completely different from each other, even after I tell them that you can make Minecraft even more like Terraria with mods. 5.) Every single rhythm/dancing/instrument game out there, real and fictional. I don't feel like explaining, soooo next game. 4.) LittleBigPlanet The novelty of "create what the fuck you want, when the fuck you want, how the fuck you want" of the game wore off really quickly. 3.) Every Pokemon game out there They're all the same, Black and White is the same as Red and Blue, deal with it. 2.) Every Sports game out there (especially by EA) Like with every Pokemon game, they're all the same, Madden NFL 12 is the exact same thing as Madden NFL 1 just "modernized". Let's recap: Team Fortress 2, Fallout New Vegas, Bioshock, C.O.D. series/Battlefield series, Terraria, Every single rhythm/dancing/instrument game out there, real and fictional, LittleBigPlanet, Every Pokemon game out there, and Every Sports game, and now on the number one spot: *drum roll* 1.) Halo series Where do I begin? Oh I know what I shall do, I'll make a checklist of your "generic FPS" and see how many the Halo series fit. [x] Your main character is a super solider/space marine [x] The player's entire health bar should regenerate. This means you just have to make levels cluttered [with square crates, obviously, since for some reason they're accepted in place of actual scenery] and the player will be able to keep alive no matter what. [x] Only allow the player two weapons. This means you don't have to bother to balance the weapons since you can just refuse to give ammo for them until they have to be thrown away. For bonus points, make the pistol fit into the same system so it ends up completely useless. [x] Throw in at least two of the following: an on-rails shooting section, a sniping section, a section controlling a mounted weapon, a vehicle section with a vehicle that doesn't have regenerating health, a stealth section, an escort mission, a defend area mission, a timed section. [x] Use checkpoint saving. Nevermind that modern consoles can manage quicksaving, you know better than the player when it comes to that and being forced to replay sections over and over is a good way to make the game difficult. Nevermind the implication that forcing the player to play your game more constitutes a punishment. For bonus points, put checkpoints immediately before long unskippable cutscenes. [x] The enemy force should consist largely or entirely of humanoids using weapons the player uses. They should have some kind of dropships and some kind of helicopter, which will act as a boss in one of the few sections where the game bothers to give you a rocket launcher. The remainder of the vehicle list should be: a buggy from your side, a buggy from their side, a tank from your side, a tank from their side, and a turret. [x] If you're feeling adventurous, throw in mutants with ridiculously strong melee attacks. This is an especially good idea in games that feature a weak shotgun or don't have a weapon equivalent to one. [x] Assign a motion sensor gimmick. Make it as pointless and annoying as you possibly can. [x] If you have a melee attack in the game, have it so strong the player starts wondering why the gun can shoot bullets at all. [x] Have a key assigned to throwing grenades, but make the grenades themselves extremely underpowered. If enemies can throw grenades, let them do so with ludicrous precision. Add in a grenade indicator so the player is never actually in any danger from them. [x] Make sure the first section of the game is a needlessly condescending and unskippable tutorial because never before has a game asked the player to move around or switch weapons.
  22. That's not Black Mesa, that's Aperture Science, just look at the sign above the glass door.
  23. 1057
  24. Banned because it's ponyism.
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