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Everything posted by Psychotic Ninja
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The great "Difficulty in games" debate
Psychotic Ninja replied to Arseniy Yavorśkyi's topic in Gaming in general
So, as a (former) speedrunner for Arkham Asylum, me throwing a remote batarang through a tiny gap in an invisible wall, to knock down the giant bell in the Manor, to skip a fairly big chunk of the game. You're telling me that's fully intentional by the devs, cause it didn't crash the game?! I mean, I didn't lose the game. I can still beat it. I can still defeat Joker. -
Prince of Persia: The Forgotten Nyet
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Prince of Persia: Nyet Within
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threethreefourseven
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Prince of Persia: Sands of Nyet
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three three four five
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The great "Difficulty in games" debate
Psychotic Ninja replied to Arseniy Yavorśkyi's topic in Gaming in general
If games were designed in a way so that what the developers wanted you to do, and exactly how they wanted you to do, then the games would be extremely hand-holdy, with zero deviation from the plot or world, telling you exactly what to do, when and how to do it from start to finish. If you tried to deviate from the plot/story, you would get a game over. -
thirty three forty three
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Grant Theft Nyet V
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lolnope
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lolnope
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Grand Theft Nyet IV
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The great "Difficulty in games" debate
Psychotic Ninja replied to Arseniy Yavorśkyi's topic in Gaming in general
And that's where we're at a disagreement. For I believe it's the player's decision as for the right/optimal way in playing a game. The Developers can intend all they want, but like with all art, it's up for interpretation. -
Grand Theft Nyet: San Andreas
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The great "Difficulty in games" debate
Psychotic Ninja replied to Arseniy Yavorśkyi's topic in Gaming in general
Who gets to define the "right" way to play a game? the "most optimized" way to play? How are these decisions decided? Does everyone have to follow these guidelines, especially on their first playthrough? What's to happen if someone doesn't? Are these answers universal? Should they be? -
wait
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