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Everything posted by Blightmare
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Sorry. Guess it just kinda struck a nerve. It's a bit of a pet peeve of mine when people judge something as a whole while only lookin at a tiny piece of it. (I'm lookin at you, senior thesis instructor. mr. You-didn't-texture-this-wall-I-found-way-out-behind-the-level-after-noclipping-to-get-there-that's-an-F-for-the-day) I'm partly to blame too since my ineliquent speech can make anything sound bad. Guess what I should be saying is considering the implied limitations that one would expect from a mechanic like that, the game handles it extremely well. So much so that like I said you almost don't notice it unless you critically analyzing the games structure, and it doesn't in any way feel cumbersome or impeding. I'd say it feels quite natural all things considered. That and while I hate how often its used, the "it's just a game" argument does have some merit.(I know I went there) and by that I'm referring to the fact that one of the first requirements for immersion that pretty much every game has is a healthy suspension of disbelief. Without it everything would just be realism simulators. Long story short, you don't have to like the game or it's style but at least some credit where credit is due. /triggered rant OT: Bejeweled for the phone. It took a long time, and believe me I fought it, but I finally threw 3 bucks at them to make the ads go away. Ffs you couldn't even touch a menu button without one popping up. Been fighting it since 2012.
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using UnityEditor; using UnityEngine; [CustomEditor(typeof(ObjectPoolScript))] public class ObjectPoolGUI : Editor { public override void OnInspectorGUI() { serializedObject.Update(); ObjectPoolScript Pool = target as ObjectPoolScript; Pool.objectPool = GameObject.FindObjectsOfType(typeof(GameObject)) as GameObject[]; EditorGUILayout.PropertyField(serializedObject.FindProperty("objectPool"), true); serializedObject.ApplyModifiedProperties(); } } Oh yeah... That.
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Every keypress is a microcharge.
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About to go to bed early. Interview is tomorrow and I missed too much sleep these past few days.
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Gonna be honest. That's one of the worst excuses I've ever heard. :/ Not liking it's style and not wanting to play it is one thing, but that comment, whether you intended for it to or not, sounds like you're actively seeking reasons to hate it. The reason the one item inventory works is because the gameplay and mechanics have been designed around it. From just walking through the halls to working your way through puzzles the only thing you ever need is one thing, if any. And it's done well enough that you don't even really notice you ever only hold one item at most (excluding the environment objects you can grab and move like all their games) unless you breakdown and analyze the mechanics. As for the lack of pockets, well, spoilers: In the end I'm not gonna force you to play something you don't want to. It's just that was such a bitter response towards something that's hardly a big deal... OT: Team Fortress 2 for the first time in forever. I would say I did particularly well but at the same time the people I were going up against could have passed for bots if the presence of a ping didn't say otherwise. On multiple occasions people just stopped shooting at me and walked away like it never even happened.
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mUnMOG8xKsg
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All games now have microtransactions made up of smaller microtransactions. It's like a skill tree, except you pay money and don't actually get anything useful out of it.
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5/10. Not very good for the whole self-esteem thing. "Don't tell me the sky's the limit when there are footprints on the moon." - Paul Brandt
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Pretty much this.
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Elementary elementals eliminate exasperating elitist explosively.
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Guess the... (this time, be extremely misleading)
Blightmare replied to danielsangeo's topic in Forum Games
I'm guessing Shadowrun? Closest I can think that fits that. Correct. Kinda hard to be vague and misleading with FEAR since it's rather unique. Woot! (book) Scientists study a weird virus thingy but never figure anything out and only have 2 survivors to go on and nothing makes sense to them for 3/4ths of the book and in the end it doesn't even matter because the issue resolves itself without their help. Useless, useless scientists. -
Water. Not hungry right now but very thirsty.
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The sun starts to rise while I start to set.
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Good job, man! OT: Back to homework. Wish I was still in SOMA throwing bras and monsters but life is just a little bit more important right now.
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SOMA. I'm really, really liking this game. I was neutral on Amnesia and while Penumbra is amongst my top favorite horror games; this... I think this is THE top of my favorite horror games. Ignoring the common criticism of "NO WEAPONS!!!!!!1!", the controls are the tightest they've been, the interaction in smooth and feels great, the "puzzles" are unique and intuitive (I put it in quotes because puzzle isn't exactly the right word since it's more like a logical obstacle than your traditional puzzle.) the atmosphere is the strongest I've seen in horror yet, and they've somehow managed to do nearly flawlessly what few games have pulled off which is guide the player through the game without holding your hand. There's no objectives screen, there's no destination marker, and there's no HUD. The closest you get to a HUD is a brief display of the one item you may be carrying when you hit Tab. The closest you get to a guide is a woman who occasionally tells you kind of what you need to do (but never how to do it. "We need to restart the mainframe if we're going to blah blah blah" "Somewhere on the upper level is the blah blah blah") and yet despite all that I've only gotten lost once, and the reason I got lost was because I was too focused on not getting caught by wandering monsters who for the first time in years actually make me uneasy and unsettled. Bravo Frictional. Fucking bravo.
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Playing SOMA. I found a bra and I've been carrying it with me everywhere I go. Because fuck you I do what I want. Update: I threw the bra at a monster and ran screaming.
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Homework.
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Half-Life Challenge:Zaraki vs. Reverend_Ushanka_Cat!
Blightmare replied to Zaraki's topic in Free-For-All
I'd be willing to do a 1v1 in HL2 hard difficulty. Maybe even do a mod challenge. (Minerva would be the perfect hard mod for the challenge) -
Guess the... (this time, be extremely misleading)
Blightmare replied to danielsangeo's topic in Forum Games
Mine was Metal Gear Solid. The Genome soldiers were supposed to be "superior" but had the vision cone of like 3 feet. Either Star Trek or Doctor Who (game) a spec-ops soldier hunts down his cannibalistic brother and his army of clones while his 8/yo mother tries to destroy him. -
Pumpkin streusel muffin and espresso.
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Guess the... (this time, be extremely misleading)
Blightmare replied to danielsangeo's topic in Forum Games
Mine was Bloodborne actually. Well, since there's nothing, A secret agent makes a trip to a frozen shit-hole to fight "superior" humans who can't see worth a crap yet still managed to steal a giant robot. These are really fun to write. -
I uh... Missed that part. Oooops. Happy birthday Vappers! May Hope yours is just as great as well!
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Anxious. I have a lot on my to-do list and nothings getting done and the list is growing longer and I hate long to-do lists if it shouldn't be long! Edit: Aaaand now I'm disgusted. Just stumbled across a manga that's title literally translates to "Because she is a little girl I'm excited sexually." I'm... I'm gonna play Dying Light and pretend I didn't just find that.