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Everything posted by Collective Foal
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Yea, if it's a big pic or a long list of things, take the image out of the quote and put in "picture of..." On the MLP thread, I don't really care because it's a bunch of pictures of ponies, even if they're all the same pics from quotes, they're still ponies!
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Just the other week I saw what I thought to be a UFO. My friend (Deadline99 on this forum) was with me. It was an eliptical spot of light, It almost looked like a spotlight, but there was no beam hitting the clouds, and the light looked like it was coming from behind the clouds. It was moving around all the while, speeding up and slowing down in random directions, further making it less likely to be a spotlight. Then, at one point, it zipped down the street and over the horizon, faster than any earth aircraft. It didn't have jerky movements, either; it moved fluidly, the way an ultrasonic helicopter would. We're convinced it was extraterrestrial. (I'm pretty sure that falls under the category of paranormal; that's why I posted here)
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KT, I think you were treated like that because of how new you were. It's like a new teacher. They seem a little uncertain about things and people reject and criticize that. I'm sorry you quit because of it. You were a good mod from what little I saw of it.
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I consider myself a respected frequenter, but nobody really seems to care enough to hit my + button even when a post is liked by most others (Except Epsilon, he + repped me when I took down HLPrincess )
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That sounds almost as bad as when I found a toy under my parents' bed when looking for wrapping paper... When I was 10.
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Banned for wanting him dead.
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Rate the Sig of the person above you
Collective Foal replied to Doctor Felix Whooves's topic in Forum Games
-70/10 Not directed at you JC, directed at anyone and everyone. I miss it so much!!! -
C'mon Kirk! Nobody wants to look up Bon-Bon's ass! She has the most unattractive voice in the world. igkdr_vdh4w
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Accursed Farms for Competitive TF2
Collective Foal replied to Collective Foal's topic in Valve Games / Valve Stuff
I was thinking the Heavy/Medic would be the core of the trio. Scoutman, you'll have some liberty in movement. You'll be roaming a small distance from the pack, going ahead to detect spies and weaken enemies, then coming back for heals. Mobility is good, but an overheal will give you 2 jumps without taking damage. Buff banner sounds like a great idea. Use it like a minipush. If we push with Uber and don't quite get where we want to be, deploy the banner and push a little bit farther. I'm not sure about the Liberty Launcher, though. In comp. play, having 3 rockets can be a HUGE disadvantage. I'm thinking stick with the stock launcher, but maybe your supporting fire from the Heavy will give you time to reload after a jump. For everyone: Go on some Highlander pubs (if you can, do it with teammates) and figure out your groove and your loadout of choice. Also, I have an entirely different strategy for CTF. The Demo will go offensive with the heavy trio, but will be more of a roamer, and the soldier will stay close to the medic more. Tye pyro will go roam. Going through the entire friendly base and mid-room (think Turbine), checking for spies and giving some Flare Gun support for our offense. Engineer will tank in the base and the Sniper will cover what the Engi can't, occasionally coming forward when we push and get the intel, picking off anyone chasing the carrier. The Scout will be a middle-man, checking for spies and keeping enemies out of our base. When we're ready to make a push, the uber combo will absorb sentry fire while everybody else takes it down. Meanwhile, the Scout rushes in and out before the uber wears off, taking the intel with him. VJXTJYhPc24 Edit: CommFT just uploaded this a little bit ago. Axl+ has a similar group-up to our ideas, but they roam the Soldier a bit more than I would like (it gets him killed a lot) and their squads aren't as tightly knit. They don't have the harrassment group like us. I can usually afford to be a bit more aggressive, considering I'll have Milk and Candy Cane. Michael, on midfight, will have to get out quick, take out their Sniper, and then target the Soldier. Luis should target the Medi/Heavy combo, I'll go for picks on the Demo, but if he gets one lucky pipe, I'm dead. Epsilon at first needs to spy check all possible entrances as soon as possible. While our engineer sets up shop, he needs to look behind him and check for their spy. 'Nother edit: My buddy (Deadline99) will be our engineer if Blue can't do it. He's pretty good at it. I'm currently teaching him what he needs to do (i.e. when to combat engi vs. when to tank) -
Accursed Farms for Competitive TF2
Collective Foal replied to Collective Foal's topic in Valve Games / Valve Stuff
We're still doing the 6v6? I think 8v8 would actually he betternfor all of our abilities. -
Oh, okay. Then, I have no idea. I would go with what Alyxx said.
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Apple chips and ginger snaps, the basis of any fulfilling breakfast. Can you tell it's time to restock the pantry?
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I need some inspiration or motivation for my fanfic... If only my Best friend wasn't too busy talking to his obese, ugly girlfriend who dumped him for her ex and came back when that didn't work out for her, expecting him to just take her back, which he did againat my advice. And if he wasn't trying to avoid me, we might be able to play some TF2 together and I'd get to relax for the first time in months.
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Accursed Farms for Competitive TF2
Collective Foal replied to Collective Foal's topic in Valve Games / Valve Stuff
Very nice. My friend is more of an obvious, slow-trucking heavy, but I'm trying to teach him to jump+rev around corners. -
Praying the Phils can pull it together. Down by one, starting up the 9th inning now. Come on!
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I have the strangest feeling I would be in the top 5 for that last one.
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Your signature got a lot of favorites on Deviant Art when I posted it: http://awkt.deviantart.com/gallery/#/d4ajiro That would be because you did an absolutely A-mazing job on it.
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Subject: Signature Removal Fluttershy wrote: That is what I was going for with size restrictions. To be honest Dashy, I have a feeling you were the fuel for a lot of the complaints. Though it would have been nice for the people to notify Mods and not Ross, you still have to watch (just thought of a dirty zinger) how big you get down there. BTW, Bill, why'd they make you a mod? KT quit and i was recommended by a few other mods to take her place. And that's what happened. Also, this is good. hOQH8RPX0mA
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Banned because you will never fly an F/A-18.
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Caramel Apples... Om Nom Nom Nom Nom What? Those things are good!
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They really dumbed down the graphics for the PC beta, so that everyone gets a taste of it. That's why you're getting limited destructibility, but it's going to be fully destructuble in the full version. Also, if you've seen how massive those maps are, the initial launch will have 9, count 'em, 9 maps. It's a beta guys. They DO have a finished, polished product, but they're releasing the beta because people will give feedback and DICE wants to take a very Valve-like approach to updating.
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Again, "She's a Pony" comes to mind
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Thank you, kind sir.
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But thinkof the wonders it would work on KotH. If a Pyro cleared an entire point like that, I would definitely consider him Kredit to Team. Btw, the Scout's melee doesn't light people onfire, it just crits burning enemies. The Pyro's RIFT axe lights people on fire. The Sniper can use flaming arrows, too.
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I understand that, but if Ross is OKAY with the idea of democracy, then he can change it back or keep it the same depending on the poll.