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Everything posted by Collective Foal
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Oh GIR, we knew yee well...
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Now awake finfing my parents want me to do shit-tons of chores. Where's that portal to Equestria when you need it. At least chores are fun there.
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Well, in the new volume of my fanfic, it's the Ponyville Jingle Bell Ball and the Icicle Flyer competition and the Little Miss Iceberg beauty pageant. I don't know what the holiday will be called but those are the events.
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I prefer Soldiers, personally. My basic strategy is to obtain two or three temporary pockets. If everybody's hurt, I get the heals around and then the selected pocket I'm closest to, I stick with until the team needs heals or my #1 pocket passes by. I like soldiers the most because Pyros often get the mindset of "I have a Medic, let's charge 'em!" Even I do that as Pyro. Once someone's on fire, I chase them down until I catch myself and fall back, unless it's too late. So in game, I might have a Primary pocket of a Soldier, a secondary pocket of a Heavy, and a tirtiary pocket of a Demoman. The team is weak after a failed enemy push, so I run around and get everybody overhealed, then if the Heavy is close, I heal him. If the Soldier goes by and I see him going where I want to go, I follow him. Then, when I get Uber, I either use chat to call it out or I try to persuade my patient by walking to where I want to go, forcing him to come along if he wants heals. I manage to get all 3 pockets in one place and Uber all of them for the push.
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Yeah, 2Fort is a shitty, stalemate inducing map. Valve really should have added an alternate entrance to the intel room. I'm terrible at mapping, but my idea was to make a sewer line that extends from the staircase that goes from sewer to base, connecting it to a room similar to the one in the sewer, underneath the base. Then, if you head out and turn right, you come to the enemy intel room. It's hard to explain in words, but it would help to take down intel tanking engies and getting intel without pushing through the entire base. This would also decentralize battle areas, making it so good Snipers on the battlements become ineffective and choke points like the courtyard aren't impossible to bypass.
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Oh, okay. I got it. I still think it's okay as long as they're making money and it's not IMPOSSIBLE to unlock classes. Here are my questions to AJ. 1. How do you earn tokens through a gameplay? 2. Do you get tokens for leveling up? 3. If you get tokens for kills or flag caps, how many for each?
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Well, they have to make money somehow. If it was easy to get tokens, nobody would but anything and they would go bankrupt. I'm pretty sure that returning flags and capturing gives you lots of tokens, though (500 is what I heard)
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I hate you Applejack... What's your favorite class? I think mine's going to be Jumper.
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You can't always blame people. When there's a big-ass problem in front of you, but your medic's got a big-ass problem behind you, if you turn around and help your medic, chances are you'll die because the people who you just turned away from are going to charge your ass. But if that happens, that means you overextended. Another (Obvious) Medic tip: Get the heals around. One constantly over-healed heavy isn't nearly as good as 12 temporarily over-healed players. Also, crouch jumping and regular jumping is boss. Use it to move around on platforms so you can get either: a) A better angle on your healing buddy where you take less fire b) A good vantage point to give you easier access to other teammates. Example: Badlands, defending last point. Stand in the top-left. It allows you to heal almost everyone on your half of the room. It's an amazing spot and it works a LOT for me when defending. I've actually gone Medic when our team was getting rolled, used that spot when defending last, and all of the sudden, we push them back and win.
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Am I going to die if I say I didn't really like Ocarina of Time, or any Zelda for that matter?
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But if he comes back alive, he'll have blossomed into a beautiful butterfly!
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7 Billion... So now what?
Collective Foal replied to Collective Foal's topic in Serious Topic Discussion
I can DEFINITELY agree with you on Obama, but Jackson was also quite the invasive president. Anyway, in the real world, "winning" isn't an obvious goal for people, like capturing all the control points. When people act in their best interests, you don't always get lucky. That's why there's gang violence and drug abuse and teen pregnancy and rape and murder and theft and genocide and war and unemployment and famine and plague etc. -
This is one interesting page. Now, it shall be 100% more interesting: i0LGW8urTOs
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I had to read the comic a couple times over to realize they were masks... Anyway, my sentiments on Medic: If you are playing Medic to try and help your team out, that is very commendable and I love you for it. I consider myself a good Medic, but my main flaw is my innability to let go of a patient. I mean, if you want me to follow you around a corner when I don't have Uber and there's a sentry over there, forget about it. But when I'm in the thick of battle, spreading around heals, I'm taking constant damage and eventually die. Or, if I pocket someone and they overextend, I follow them and end up getting killed. Anyway, playing Medic is awesome. But, if you're new to it or you're just not good and trying to get better, let your teammates know so they can get a more qualified Medic to rely on. Things to remember as Medic: 1. You are fast, but not mobile. A soldier may not be fast, but his rocket jump makes him mobile. You only have the ability to outrun people. 2. When your needles are on target, they do a LOT of damage. Backpedal from enemies and fire away. Or, if your pocket dies, whip out the needles and finish off everyone your late pocket weakened. 3. Heavies, when distracted, are actually easy targets and quick kills with needles. 4. DAT UBERSAW! In my opinion, the best melee in the game. Whip it out to finish people off or if you catch an engi away from his sentry or any Sniper. 5. You aren't an invincible tag-along to your pocket. Move around when moving because you never know where a Sniper can show up. And if your guy is taking heavy fire and he's going to die, Get The Fuck Out of there. You're much more helpful alive, healing other teammates and keeping the enemy from pushing, than you are running back up to the battle with your pocket. And now, my sentiments on Blue's comment. Unless it's just a goof-off session, I try my best every time. I don't think about people being low skill. I kill everyone just the same. The only time that changes is if I'm being raped by a certain player. I will then go out of my way to get the kill on him, which is probably my biggest problem when playing. I get tunnel vision and get killed by everybody else.
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On occasion my dreams will become lucid. It usually happens when I figure out "Oh shit, this is a dream!" but it doesn't stop, so I continue to influence everything. One thing I've noticed with my lucid dreams is that I can't change the setting or environment of the dream, but I can affect what happens inside the environment. How does one train oneself to have lucid dreams???
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I: Oh, when Pinkie calls Dashy "he" I think it was she, but her bouncing noises blocked out the "sh" sound
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I, personally, am pumped to get this game. Here's basically what it is: PcIOx3WwILU Yeah, so it's kind of awesome. Whatever you have to post about it, post here.
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Rape... Activating D'aww cannons in 3...2...1...
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Ponies! Thanx k bye, gotta go to gym!
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OMG! F-35! That thing is SO FUCKING AWESOME! F-22, move the fuck out the way!
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I highly doubt anyone here is as crazy as me!
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Banned because I don't see a paper saying I must do so.
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Just Kids Under Kicking Laws S C O U T
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I'll start it back up
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There's no way I have strep throat right now even though every time I swallow it feels like a Spy disguised as a Medic is throat-chopping me!