Bjossi
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Everything posted by Bjossi
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Create a new forum.
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Calling one country in N-America "America" is a pretty good indicator of the general ego running through the population. "The United States" is a cooler sounding name if you ask me. I think Iceland should be called Europe. What do you guys think?
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I am not sure when that is going to come in handy, it is taking our admin an awfully long time to do something that takes less than a minute.
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Man, you are good if that is true. No trainers here though. Only a patch to get rid of some of the malware that ships with the game. It is pretty obvious that the DS2 level designers expected people would run through the game and never look back after clearing a room, because I ran into plenty of bugs by going back to look for stuff I may have missed. Like that room where you're supposed to remove power cells of oxygen generators to suffocate a big fire that was in the way. Things went real buggy there.
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I believe that we are the harshest critics of our own beauty.
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I only do that sort of thing in STALKER. Sitting in front of campfires with my homies the Freedomers and watch the sun set is nice and cozy. If I remember correctly my first Dead Space 2 runthrough lasted over 20 hours of gameplay time.
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Don't get me wrong, I want this game to be good. I am just sceptical, that is all. If a PC gaming community like Rock Paper Shotgun likes it overall then I might put a bit more money into a purchase.
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I prefer Ground Zero over The Reckoning to be honest, but I love both of the expansions. I love them both. One of The Reckoning's strong points for me are the Ion Ripper and the Phalanx, I find these guns seriously badass. And I love that Strogg Freighter level with all the Phalanx Gladiators walking around. Those guys are the only enemy in Quake 2 I take seriously in combat.
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We got a large supply of those thanks to our good buddy Freeman.
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Subtle, but it is there. I like it.
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If we created a separate games forum at this point this forum would end up pretty much dead since there is almost no actual discussion happening.
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Did you know that we may some day (already?) start eating nutrition extracted from sewer mud?
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I clicked on this thread, wondering who Ryan Dunn is. I read the OP. Oh. *leaves thread*
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I know that too well. I will pick this up from the bargain bin. Maybe. The first game and its expansions are good, but when the series start sucking at the second game and start including the sequel number inside the main title it is not a good sign at all.
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F.3.A.R., as in, First Three Assault Reconnaissance? That makes no sense.
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If CoD tries to be realistic it fails miserably.
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Did you know that words can have more than one meaning depending on the context?
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I look at BTG's words as a challenge. I am a master slacker in games.
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Did you know that Srake's porn stash weighs over 1 terabyte?
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For those who don't see the new colour, try ctrl+F5.
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Did you know that the 30kbps bitrate you're mentioning is extremely low for any audio file? He did not specify number of bits per sample or number of channels so you can not really draw this conclusion. 30k samples is rather low though, 44.1k is just enough to cover our average frequency response. Did you know that A.D.D. is spelled A.D.D.?
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No, it wasn't.
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Vehicles that can magically not be exited until a certain point the level designer decides. This includes stationary turrets. God damn it FEAR 2. Operating a turret on a vehicle that dumb AI drives. Die-and-try gameplay, where you have to die your way through a section. Realism is not fun. So stop making situations in games where the player can not possibly predict his/her character's death. Human end bosses that take a beating equivalent to a giant monstrosity. Actually, I'll just say vehicles. I hate player-controlled vehicles in games. Convenience controlled elevators and doors. Seriously, it makes no sense when a previously open door gets locked out of thin air just before a fight. Quake 4 and Dead Space are nasty users of this lazy design. Teach your AI to break through doors, teach your AI to reach the other rooms by other means. Regenerating health. Not needing to be careful makes me a bored gamer. Chronicles of Riddick did the best health management I have seen to date. 2 weapon limits. I, an amateur gun nut at best, can carry more than 2 guns. Why can't Tank McTankerton or Duke Nukem? Authoritarian savegame management and complete lack of standardizing. I do not want my savegames to be buried in the deepest depths of the filesystem. I do not want my ability to save my progress to be dictated by a third party client like GfWL. Savegames are not crucial to the operating system or the stability of the universe. I want them to be easily accessible so that I can back them up and/or use them on other installations of the game I play. In other words, stop putting savegames into C:\Users\Bjossi\AppData\Roaming\%publisher%\%game%\Pineapples\Metamorphosis\125325236875603405693408\lol\. For crying out loud decide on an industry standard for savegame and user data locations. Microsoft did not put that Savegames folder into the Users area only for EA to create AppData\Local\EA Games\ for Dead Space savegames and AppData\Local\Electronic Arts\ for Dead Space 2. My Users area is a fucking mess, to put it mildly. And stop telling me when I am allowed to save my progress, GfWL. Being connected to the internet is not necessary to write data to a hard disk drive, optical disk or a solid state drive for that matter. Protecting NPCs. This would not be so bad if they were better at defending themselves than my grandmother's parakeet and better at strategy than Johnny Bravo. But reality is that the NPCs you have to protect are completely unaware of the player's existence most of the time. They will run blindly into all the scripted ambushes and will experience certain death unless you are either a) ahead of them or b) the NPC in question has died so often and failed your mission that you know through muscle memory where every enemy is spawned. Checkpoint-only saving. Some of us are busy and may need to leave the computer in a matter of minutes or even seconds, and even more of us do not like to play the same difficult section 7 times over. When a player decides to press quicksave or go to the saving menu it is his/her personal choice. Do not condemn the rest of us to die-rinse-and-repeat annoyances just because a select few players lack the self control to not abuse the quicksave feature. Checkpoints and auto-saves co-existing with manual saving? Fine. Checkpoints and autosaves only? You may have lost a sale from me.
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My record on a forum are 28 thousand posts (Serious Sam fansite). This forum is kind of cozy, not my most visited but it is one of the nicer places I visit.
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I'm a gorgeous prep with a hot girlfriend who farted on Michael Jackson because I am sexy as hell.