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Posts
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Everything posted by sheridanm962
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My God! The Ponyfag community has affected Accursed farms... O_O' I wish they'd go back to /co/ or /b/ where they belong. @_@
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will ross use Cinematic Mod 10 for freeman's mind
sheridanm962 replied to Maxbun's topic in Freeman's Mind
back on what I was talking about: Ross used sounds and such (I didn't really know if he used SDK or not) but I know using these commands work (along with video editing and sounds in audacity)... sv_cheats 1;sv_noclipspeed 1;god;bind v "noclip";bind g "impulse 200";bind alt "impulse 102" and I don't know any others but impulse 102 is used for the random spread of gore (IDK if it's used) but any suggestions on commands would be appreciated -
will ross use Cinematic Mod 10 for freeman's mind
sheridanm962 replied to Maxbun's topic in Freeman's Mind
I have. And believe me, half the stuff on it is not what Ross uses (SDK anyone) and I have no training with the SDK. -
will ross use Cinematic Mod 10 for freeman's mind
sheridanm962 replied to Maxbun's topic in Freeman's Mind
I wonder if Ross will ever create a mod based on his work once he's done (as you heard me say before), it's worth a post I guess. -
I was talking about bloodspray not being there when I'm near it (must be the distance settings) I really want to know how he compiles a map and maybe make a mod that REALLY makes it easier for fans to enjoy Machinima-like events.
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How did Ross get that blood effect in Episode 37, I'd goto the same place but no blood, then I noclip into the door behind it and theres the blood, no sounds of blood at all.
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I'm going to do Duke Nukem 3D (with unreal 2003 engine).
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I'm trying to find a game recorder of some sort that's open source (licenced GNU Free) and is less cpu intense and less ram intense than fraps. Edit: it's so I can make a mind series with half-life:source.
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I found the command, it's sv_noclipspeed or something like that (or you can use this code:" find noclip " in console) without qoutes.
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Any console commands you may share with me to help?
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Unless there is a way to add the underwater blurring effect in the game itself instead of a last minute edit, but I know that's quite hard (considering my other post in the past @_@). As for noclip, what's the console command to make it slow or how do I decrease the speed of movement (as seen in FM)?
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Well, I used the console for most of the modding I actually was talking about the ladder "pull up" and others such as camera effects with water that I want to implement onto the game (and/or)engine. I have no expirence modding the game with any tools in mind. I do however take a like in downloading files and compiling (if I had my internet connection back alongside a new computer), but things can't be more worse in the reasl world for me to hope for the best. I know I shouldn't add my real life to the reply but I have to in order to make sence of my surounding. Luckily I am expecting a new computer for myself to use for gaming (gladly) If only this money that the government owes me comes in time. [-NZ ZZ TOP - ZZ CAT-] Sheridanm962
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I wonder if Ross Scott will ever release a mod for making machinima for Half-Life:source, I want it to be true