Lord Sinister
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Everything posted by Lord Sinister
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The bots, maybe. ;P
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Banned for having a stick figure in their signature!
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Confirmation on their official twitter isn't confirmation?
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Heh, that film's great. If anyone's not seen this film before, it's quite amusing and called Office Space. EDIT: Wow, I just switched on Transcribe Audio, it typically gets everything bar one phrase hilariously wrong. As for actual experience, I have a nice Samsung printer here on my desk that has yet to let me down and withstands much punishment of heavy books and other objects being stored on it.
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That happens with everything, but it's always satisfying to crush them!
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This was the twitter stuff. https://twitter.com/#!/gscstalker/status/146255840310071296 https://twitter.com/#!/gscstalker/status/150324514121719808 There's been many tweets since from their account indicating signs of life.
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Pff, 2 am is nothing. Regular sleeping hours are important, and when you've been working all day through to this hour, it IS late.
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GSC Gameworld didn't actually shut down. It was rumoured, but the developers announced that they would soldier on and that STALKER 2 is still in the works.
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I too like to save my rep for posts I think really deserve it. It's how I think it should be used. Also, good news everyone, I've stayed up to this silly hour programming C++ for my assignment!
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Did it survive?
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Well, it looks like the secret is out. All pairs of hardware pliers are in fact a race of intelligent machines that we have been using for menial labour for many years. Now their larger brethren have arrived to exact vengeance and destroy us all. THE UK IS LOST MY FRIENDS, SAVE YOURSELVES!
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I've not really played it, but I do own it, so I'm up for this.
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Well, would you? I wouldn't.
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Well this was certainly an interesting conversation. EDIT: Good grief:
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If you're interested, this might help refresh your memory.
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Anyone here know how to change GoldSrc game names in Steam?
Lord Sinister replied to Pinkie Pie's topic in Gaming in general
I thought he was talking about how to change mod-name. I cannot think of any other reason why he'd want to change a name in the equivalent to gameinfo.txt The file I think you're looking for is liblist.gam. This tutorial page should help. -
Nuts.
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Never heard of POV-Ray before, but the animation seemed pretty neat. :3
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http://forums.steampowered.com/forums/showpost.php?p=28302053&postcount=267 The thread has been closed too.
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But.....you ARE a mod.
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Indeed. Hopefully others too! Crawling out of the woodwork and so on.
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Kind of like the artists thread, but this time for programmers! I made a couple of threads about some C++ coding problems I'd had before that didn't attract too much interest, but there's plenty of other programming languages out there. I'm learning how to code with the Windows API and DirectX. I've progressed beyond my original test-bed and made a small little program with bouncing objects. They're just squares colliding with each other, and I really need to think of ways I can optimise how I'm doing it. My brother seems to think I should have some sort of system that uses trigonometry, but I can't think how I'd do that right now. For those interested, here's a couple of things, just extract it somewhere and run, then delete it afterwards. Hit F3 to display the framerate (which may be a little off), and hit Space to create objects. Hold it down to create lots and consume your framerate. The framerate is inconsistent because the collision correction could probably be done more efficiently, and there is a random bug where occasionally everything freezes. http://dl.dropbox.com/u/32830518/dxPongCollisions.rar http://dl.dropbox.com/u/32830518/dxPongCollisionsSlower.rar The speeds the squares can move at are a little slower to make the collisions more easy to observe. As the name implies, I'm making a pong clone, but I did get a little carried away with the collision system. Momentum is properly transferred I might add (mechanics world style, no momentum is lost). (EDIT: It also appears to leak memory somewhere. If run for long enough it consumes up to 1.9GB of memory before presenting a runtime error. New task: Manage memory better). So, anyone else here a programmer? Working on something interesting? Want to show your work? Post!
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It's not snowed at all where I am in the UK. It is however very windy and has rained a bit. Sunny now though...but still really windy.
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Topic closed on request.
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Banned for assuming someone is drinking a drink with the appearance of lemonade that (most ominously) is not actually lemonade.