DaveD
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Everything posted by DaveD
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Now that I've got a bit of free time I'll take a crack at fixing the rep. Lats time I looked the rep was still stored safe and sound. Which means we'll go back to Alyx having 300+ rep and a measly 6 for me. =P
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rep plugin is still offline. Hopefully I'll be able to get it going tonight.
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Rep and Titles are backed up. just the code that loads them is being a spoiled brat.
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The update was not compatible with some of our custom code, we're working getting those back up and going.
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I'm redesigning the video pages. I need a hand with the coding. drop me a PM if interested in helping out with that.
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What video series introduced you to Machinima?
DaveD replied to Batman's topic in Machinima in general
RED VS BLUE RULES. that was the first machinima series i watched. -
I'm still pissed the Pizza never got delivered. It's been over 30 minutes.
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The question is: Did Ross say that to make us think he's joking so we don't believe him and he really IS in Poland. Or is that EXACTLY what he wants us to think. He could be in Wisconsin for all we know. and who DOES know? I do.....OR DO I???? DUN DUN DUN
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yeah bots love to search and eat up cpu and RAM like Freeman loves Doritos.
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okay i bet you're running vista or 7 right. If so the speech API with 7 and Vista Hates faceposer. Luckily there is a download that will fix this. However it is a pain in the ass. you will have to copy the file to the directory after faceposer has launched as it overwrites it every time faceposer runs. Here is a Link:http://www.moddb.com/groups/source-developers/downloads/windows-vista7-phoneme-extractor-13 its only needed when you do the extraction. be sure to save your committed extraction to txt file so you can access it later. You will only need to extract once if you do this.
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just to clarify, the 2400+ users are all unique registered accounts that were registered wordpress users. the anonymous comments show up as Anonymous or Unknown User
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back up now. It wasn't us but the whole damn Data Center
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The Kinect is definitely on my radar for mocap, though used in practice you wouldn't just record yourself in Gmod. You would do it right and use the Kinect to mocap directly into Blender or XSI. Then edit the animations and tie them to their model. The Kinect is really just replacing the sexy green spandex suit and the 3 or 4 REALLY expensive cameras. The BIG appealis that it retails at 150 Bux.
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yes the Gameinfo.txt is generated when you run the game for the first time.
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I will post a magnificent blog update as soon as I know it's up. It will show up under Civil Protection on the forums as well. Sadly that wondrous moment has yet to come.
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Still waiting. What we need to do is send in the CREEPERS. "Itsssssss sssssssssure taking a while for you guyssssssssss to upload that SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSivil Protectsssssssssssssssion video."
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Indeed, it is quite possible that this past month has been an uploading hell for Machinima and either The Tunnel has to wait a while or it could have easily gotten lost within the confusion at HQ, but let's hope they are more organized than I dread. True it is always good to be mature and sensible, but We've waited TOO DAMN LONG and I've already sharpened my pitchfork.
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I'm waiting as eagerly as you guys.......I have one thing we need though.. a TANK!!!.
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Well business hours at machinimia.com are over, I don't expect The Tunnel tonight.
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Yeah Ross is away at the moment, I'll post a blog update as soon as its up at machinima.com
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Wanna an almost lag-free Minecraft Server? Try http://www.fugcraft.net I run it and we split a quad i7 with 16 gigs of RAM on a gigabit line in Seatle. We have lot's of fun plugins, plus we have Nether AND normal maps. Just go to Fugcraft.net and apply for Whitelist. We also spend alot of time in our Teamspeak channel. CHeck it out and Say HYPNO sent ya (that's me)
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So, have any of you heard of this series called Half Life?
DaveD replied to Descriptor's topic in Valve Games / Valve Stuff
GameStop says the 19th of April -
problems while animating in sorce sdk
DaveD replied to pwnsftw's topic in Technical Source Engine Stuff
Moved to proper forum. Most of the bugs we see are just hammer being finicky. ie when attaching a prop or npc to a train, it will be facing the wrong way in hammer but the right way when you run the map. Also when running the map an npc may be dragging his legs like a bad Gmod video and all you'll have to do to fix it is move the npc a little Hammer. -
Working on adding smilies, Fixing link color. Also I believe we're disabling post count to discourage spammers
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Can you guys also post what Browser you're using when reporting bugs?