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More Freeman’s Mind! My apologies for a longer than usual delay on this one, you can mostly blame that on the Game Dungeon, which I actually wanted to get out in August. For the foreseeable future, FM will be getting a lot more focus in the future. Right now my goal is to get 2 more FM episodes out this month and another Game Dungeon, in that order. I don’t know if I’ll actually ACHIEVE that, but that’s what I’m aiming for. There are a couple smaller things I’m working on that may show up later on, but Freeman’s Mind is going to remain the priority for quite a while.

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I’ve been awake for about 35 hours, and only had 5 hours sleep the night before that, so thinking of things to say is getting increasingly challenging. Enjoy the Halloween episode! I made it! This one was an experiment where instead of making it more review oriented, I decided to attempt a full playthrough of the game. It combines some of the style of Freeman’s Mind and RGD. It may have been a mistake, I’m not sure. It seemed to have more disadvantages compared to RGD or FM individually. It certainly took a long time to do. Anyway, this is quite an exciting game to cover regardless. I was definitely channeling some of FM when talking about Rickety Town.

Unless it becomes wildly popular, this will probably the last episode of RGD for a while. I’m pretty much just going to focus on Freeman’s Mind starting in November. I’m pretty sure I need to sleep first though.

If you’re scared of clowns you shouldn’t watch this episode at all.

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This is just a quick post before the video release tomorrow. I’ve received some requests from a few people wanting copies of the maps used in “Civil Protection: The Tunnel.” I only made the one outside The Tunnel (from Shadow of A Doubt). The rest (and edits to mine) were created by Andrew “Nicadeamas” Dehnart. If you use any elements of these maps in any of your projects you must include him in the credits somewhere.

These maps are unsupported, don’t ask me for help on them, I didn’t bother organizing them. There are some random test maps in here too. They weren’t meant to be playable maps, just used for shots in the video. They were mostly created for Half-Life 2: Episode 2 (though the outdoors one was in Episode 1, otherwise the grass looked screwed). A lot of them use assets from other games / mods (Zombie Panic, Fortress Forever, Counter Strike Source, Dark Messiah, etc.). Honestly this stuff is a mess to go through, but if people really want it, they can dig through it. Here’s the link:

All maps for The Tunnel (7z archive)

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Well in my quest to cut down the time on the episode, things completely backfired and this became the longest one so far. Also, it gradually started taking more of a stranger and angrier turn than I was expecting. Nietzsche said if you gaze into the abyss long enough, it will gaze back at you, so I guess on that note I’m starting to feel like I’m made out of vector graphics. It didn’t get so bad that I considered just burning the computer instead of releasing it though, so here it is!

While it is kind of intoxicating being able to release videos this fast, I have been working on it practically nonstop since the last one, so I’m afraid this rate of videos won’t be normal in the future. I do have plans to get one more episode out for Halloween though, after that, I’ll be focusing pretty much exclusively on Freeman’s Mind for a while. Videos!

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Well I had intended for this episode to be shorter and less edited than the last one, but that didn’t happen as I had too many things to say about this game. Here’s the next installment of RGD either way. This is a very noteworthy and deceptive game as you’ll find out in the review. I’m really going to try and make the next one shorter.

In a decision I’m sure will upset some people, while it’s been time consuming, I am enjoying working on the game dungeon (I would have called this show The Game Dungeon if that wouldn’t have doomed the name to obscurity trying to search for it) and I’d like to continue pushing with it to Halloween. It’s my goal to get two more episodes out this month, with a special one being released on Halloween. This unfortunately means Freeman’s Mind will have to get put on hold, but only until November. I promise to resume work on it on November 1st. In the meantime, hey, more videos!

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