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Here’s the first followup episode to Ross’s Game Dungeon! I knew this would take a lot of work, and it did. This definitely is towards the top in the amount of editing time involved, but I’m relatively happy with how it came out and it hopefully puts a lot of burning questions and comments to rest.

I was originally hoping to get this episode out a week ago, since it kind of leads into a major one coming up soon. You can expect the next Game Dungeon in less than a week assuming nothing catastrophic happens. After that I’ll be trying to get some new experimental videos out for a while and hopefully get into enough of a groove to get more work done on the movie.

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This is another “I’m still doing things” update since I know it’s been a little while since the last video. I’m simultaneously working on three different videos. One is another experimental one (which will probably be next), the others are Game Dungeon episodes. The next Game Dungeon will be the first follow-up episode, then I have another one planned for mid-July that’s been a long time in the making.

Besides that I’m hoping to get two more experimental shows off the ground, one of which will almost certainly be next month. Being busy with the videos is most of what I’m up to nowadays, you can pretty much assume that whenever there are long gaps of silence from me.

LINK TO COMMENTS

Hey, here’s a video I actually created several months ago, but was waiting until the site had some more updates before I released it. As some of you may know, I’ve been involved with the site Gorilla Gong for some time now. It’s slowly been growing to what I think is arguably the best machinima site out there today. We have close to a 1000 decent machinimas, all tagged and organized, I don’t think you’ll find a site with more quality machinima anywhere else.

So this video is a general promotion to let more people know about it and hopefully get some more traffic to it. The videos you see in this trailer are by no means all our best ones, I tried to pick a variety of different machinima from different creators, but there is just a ton of good stuff on the site. One of our policies for the site is we don’t accept just any machinima, but only the ones that we feel are pretty decent quality. So just about all the machinima on the site ranges from “not bad” to “amazing.”

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REVIEWERS WANTED

One of the goals with this promotional video is we’re hoping to get more reviewers onboard with the site. This doesn’t mean you have to give full formal reviews, but rather if you spot a good machinima, you can submit it to the site, write up a short description on it, and help us add to the collection. If you watch or have seen lots of machinima, we would like to get more people involved with the site. If you’re interested, here are the requirements:

Go ahead and email me (0eXO8.png) with the following info:

1. A list of at least 5 of your favorite machinimas (specifically ones that I did NOT create to lower bias)
2. Give me a description of some of your tastes in machinima videos; if there are any specific genres you prefer, or like ones based on specific games, etc.

We basically want to get an idea of your tastes and writing style. If we think they’re good, you can become involved with the site and start contributing to what machinima gets displayed on the site. There are some rules involved, but it’s really not much more complicated than following directions when submitting a video and typing up a short description on it. This offer is open for anyone who is interested, feel free to spread the word. I’ll try and respond to everyone as soon as I can, but it will likely take a few days at least.

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Alternately, you’re welcome to submit any suggestions for new machinima in our suggestion forum, or just email me directly if you don’t want to bother with registering.

That’s about it for now, I hope to have another video out before too long. In the meantime, you have plenty of other videos you can watch!

ADHD version: Go to Gorilla Gong for lots of machinima videos!

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Well this ended up taking far longer for a variety of reasons, however once you see the episode, you may understand some of why. Without spoiling much, I’ll say that it’s possible there will never be an episode quite like this one again. In addition to that, this episode also contains more music and voice actors than any other Game Dungeon to date. That definitely slowed things down, but I think it’s worth it. At the very least, there’s more than meets the eye with this breakout game.

Speaking of music, while I do NOT promise a fast reply, if you compose music that you think would fit future episodes, go and ahead and contact me at [email protected]. While I can use a variety, the kind I find myself needing the most is laidback, upbeat music that I can talk over. Alternately, if you’re a soundtrack freak like me, feel free to give advice on how to organize soundtracks more intuitively / what system you use. I made a thread on this a while ago, but still haven’t come up with an ideal system yet.

There will be at least one more video coming this month, possibly two.

Hey everyone, just a quick update with what’s going on. I’m working on multiple different projects, I hope to have a couple come out this month. The first will definitely be the next Game Dungeon. I hope to have it done in the next few days, it’s become more involved and I can say that it’s going to be a very special episode in terms of the content.

In other news, I wouldn’t mind some advice from people in the following areas:

CAMERA MICROPHONES:
I’ve come to the conclusion that I could likely use a separate microphone when recording on camera than the one I use when I’m recording normal audio. I really am not an expert on microphones, so advice here would be appreciated. I’m thinking I’ll want a lavalier mic, but I have no idea what are the good models or where the best cutoff point is in terms of price v. quality, so if you’re familiar with this, go ahead and contact me.

REMOTE RETRO GAMING:
For some future videos, I’m trying to set up game sessions on older games (particularly DOS ones) where I can take turns with another person in playing a single player game, except over the internet. My distance from the USA means that no solution will be flawless, so there will of course be some lag, but I’m hoping it could be low enough for less-demanding action games. Many remote desktop solutions are in appropriate for this sort of thing, since they’re not focused on gaming, so the wrong data gets priority. And the ones that are focused on gaming are mostly focused on modern games, where the overhead might be much larger than what I’m looking for (a 320x200 screen). Seeing as how GPUs can do video encoding on the fly, this SHOULD be possible, but I’m unaware of any software that does it. So far I’ve tried the trial version of Kainy (which was borderline playable), and I’ve heard of Splashtop, although that doesn’t have a functional demo for internet use. If anyone has advice for software or wants to try and hack DOSbox or something to make this possible, please contact me at [email protected].

That’s about it, more videos coming this month!


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