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Here is the next Game Dungeon after a long hiatus! This turned into one of the more ambitious episodes I’ve done. I’m generally happy with how it came out, in fact, this one might be my favorite “non-weird game” episode. I think in the future I may have to scale down Game Dungeon a little bit one way or another, just so there’s more time for the movie. The one thing I don’t want to sacrifice is the writing, however, so that should remain consistent regardless. Writing is often the easiest part of making these videos actually.

I cut some more material that was going to be in here, some of which I may use in a follow-up episode later on. Also, while I’m not in a situation to have play sessions with fans currently, at some point in the future, I’d be interested in trying a group road trip with fans in The Crew on PC. I figure at least some people have it since I announced when it was free back in 2016 on twitter. I can’t even imagine how the game would handle 100 or so people all in the same place. It could be it would just glitch out, but it would be interesting to try out.

Anything can happen the way things are at the moment, but assuming things don’t change, I hope to have more videos this month.

Here’s my poorly timed videochat! My living situation is still unstable, but I have breathable air and can work on my computer. The audio quality was poorer this time due to me misplacing my usual mic for the chats. New Game Dungeon should be coming in a few hours!

Hey everyone,

things still aren’t back to normal, but there’s a big Game Dungeon coming soon and I think my situation might be stable enough to resume the videochats for the time being. So if nothing goes wrong, the next one will be on 12PM Noon EST on July 7th at twitch.tv/rossbroadcast. I’ll have a few minor announcements and answer questions afterwards. Audio is likely to be more echoey this time.

Ask questions or topics to discuss here.

I have a sort of new video for you. Several months back, Tom White (from Weird Videogames) met composer Alexander Brandon at a convention and set up an interview with him to which I was invited to. We proceeded to ask him a bunch of questions, Tom was in possession of the footage and has finally edited it all together and put it up on his channel. The interview ended up being more technical than I anticipated, so it may not be for everyone, but some may find it interesting. For those that find it too dry, Tom also put together his own special edit here that you might like more.

For those that don’t know, Alexander Brandon is one of my favorite composers and has done fantastic work for games like Tyrian, Unreal, Unreal Tournament, Deus Ex, Jazz Jackrabbit 2, along with lots of other music. He was a lot of fun to talk to and exudes this personality like there’s no stopping him. Also since he was the audio director on Deus Ex: Invisible War, I got to ask him what happened with the music direction for that game (that part is towards the end). Also, when we interviewed him, he was currently available for composing music for game creators. I don’t know his rates, but if you’re working on a game, it’s possible you could hire him to compose music for it. I think he mentioned his contact information in the video (also towards the end), but it’s been several months since I did this, so I don’t remember for certain.

All in all, he was a cool guy, his music is still great, and I think I would enjoy his unrestrained vision of the original Unreal.

Here’s an update on the current drought of videos. The simple version is things haven’t stabilized, but I might be making progress maybe. I’m hoping to have some real videos in the near future, but it’s still going to be a rocky path for a while.


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