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Since so many people are interested in the meetup idea from the earlier poll, I’ve decided to split things up into TWO meetups instead. I don’t have all the details yet, but I wanted to give people as much notice as possible on the dates and locations, so here they are:

North

It’s over!

South

Location: Carowinds - Charlotte, North Carolina
Date: August 4th
Price: 1 for August 4th if you use this link to purchase tickets. (6 + BS “processing” fee.)

My apologies about the prices of these places, these were really the minimum I was able to get the ticket prices down to after a lot of phone calls.

-Freeman’s Mind and Civil Protection T-shirts will be for sale!

-More detailed info will be up soon!

FM42

Youtube

Download 848x480 MKV (85MB)

At long last, here’s the next episode of Freeman’s Mind. Your enjoyment of this episode may be proportional to how much you like dams. As a bit of a spoiler, I didn’t intend for the helicopter encounter to go quite how it did, but I’ll just keep moving forward with the game.

As I mentioned in the last episode post, I kept a log of how long the entire process for creating this episode took (image below). This ended up being an ideal episode to pick for this experiment. This turned out to be a pretty average episode I think in terms of time. It wasn’t especially long and some minor mistakes happened, which always adds to the time. Also I already had the existing titles and flyby intro created, which also cut down on the time.

This episode was also such a good choice for measuring the time because it perfectly illustrates why I CAN NOT promise release dates. If you look at the log, you may notice that one entry stands out a little bit more than the others, by about about 4 weeks. I thought I was going to have this episode done about 3 weeks ago. That’s obviously not what happened. While in the earlier episodes I did EVERYTHING myself, nowadays I depend on volunteer help in various areas. While I COULD do all the sound editing myself, it’s really worth it for me not to. Even though the sound editor (Otto) took a long time on this episode, during that time I was learning more of the Unreal 3 engine and making some progress on the movie project. That’s time I didn’t have to spent scouring for sound effects and editing. And before people start forming lynch mobs against Otto for taking so long, I really have to come to his defense. He CAN be quite fast, having had a turnaround of about two days or so before. Also he does an OUTSTANDING job on the sound effects, better than I think even I can do now, and better than other volunteers I’ve worked with (though I appreciate their help too). Finally, out of the people who have assisted me as long as he has, I can easily say he is the MOST RELIABLE volunteer I’ve had during that length of time. That should give you an idea of some of the other people I’ve worked with. That said, I’m open to having more sound effects help on Freeman’s Mind. If you have experience with that sort of thing, go ahead and email me and I can arrange a trial test for you.

Now you business majors out there may look at this time log and think “Why, with a fast sound editor Ross could make an episode every 2 days!” While that’s been true once or twice, it only happens under certain conditions. First, I have to be in a good mood to think up lines; otherwise I won’t have anything funny and nobody wants that. Second, when an episode has a lot of shouting, I need several hours for my voice to recover during recording sessions. Finally, I can’t be working on ANYTHING else, and most of the time I’m working on several different things. Usually I only spend a couple hours each day on Freeman’s Mind. If I was good at improv comedy, this process would be approximately 50x faster, but I’m not.

Speaking of other things, before I progress too far on the next episode, my next goal is to update a LOT of the movie links and get a bunch more MKV copies of the older videos up on the site. I don’t think I’ll fix everything, but I plan to spend the next few days getting the videos more organized on the site.

FM42_timelog.png

ADHD version: This episode took a while. Expect updates to the site soon.

Acting on the philosophy of “It’s better to regret something you have done, than regret something you haven’t done”, I’ve had an idea for a while to see if anyone was interested in doing a meetup for Accursed Farms. You would get to meet me, maybe F.C. Meixell (voice of the shadow man from CP), and maybe Craig Mengel (voice of Dave from CP) although Craig may decline on account of him thinking you people are psychos. Right now I have no solid plans at all, I just wanted to see if there was any interest in this. I was leaning towards going to an amusement park as a venue for this. That way if nobody shows up, I still get to go to an amusement park. If hundreds show up, I don’t have to worry about facilities to handle that.

I currently live in Blacksburg, Virginia, so you can look that up on a map to figure out where a good location for everyone might be. The farther away from me the location is, the less likely I want to travel there for this; especially since I don’t currently have a car, but I can try to figure something out for that. Again, there are no definite plans for this right now, I don’t know when, where, or if it will happen, but if there’s enough interest in this, I’m up for it.

Finally, I was hoping to have this post after the next Freeman’s Mind was released, but since that’s gotten delayed a few weeks due to a sound editing hold-up, that unfortunately won’t be for a little while still.

[poll id=”6”]

FM41

Youtube

Download 848x480 MKV (109MB)

After many delays, here’s the next episode of Freeman’s Mind. I’m hoping to get a lot more out soon, though we’ll see what happens. If you like explosions, you’ll probably like this episode.

I ran into a bizarre bug in this episode where the skybox texture would randomly become very bright. Fortunately I was able to re-record the footage on a different system, thus you won’t see it in the episode. I’ll have to do some experiments to determine if the problem is something wrong with my system software or if Nvidia has decided to outsource its driver development to monkeys.

For the next episode I’ll be trying something new and will record exactly how much time is involved with making an episode. I plan for this to be a one-time thing, but I’ll give a full breakdown of how much time is spent on every aspect of Freeman’s Mind #42.

Hey everyone, just a quick update if you’re wondering why not much seems to be happening. It’s mostly been being busy with getting re-situated since my move and more lately, taxes. Taxes are always an enormous pain for me due to how I get paid and where I’ve lived. I will be turning in no less than SEVEN forms to the IRS and State this year and it’s been taking me days to try and figure it all out. I’m tempted to just mail a check for about how much money I think I owe along with a note that says “I DON’T FUCKING UNDERSTAND HOW TO DO ALL OF THIS AND I CAN’T AFFORD A PERSONAL ACCOUNTANT” but I think think that would just lead to me going to jail; but it wouldn’t if EVERYONE did that. The whole experience has been leaving me bitter, but I’ve tried to stay positive by imagining the people who designed these forms and/or process them as doing a Pee Wee Herman laugh the entire time. The way the language is worded on these forms seems fitting for that kind of individual.

Fun Fact: Your donations for 2011 (before taxes) come to a total of ,639.69. I’ve tried to thank every donator individually for that, but a big thanks again if you’ve been missed. This sum will go towards the movie project once I’m finally done filling out forms. I’m still open to suggestions of extra things I can do for donators that won’t eat too much into my time. The webmaster for the site has suggested adding recognition labels next to people’s names in the forum, which may not be a bad idea.


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