In Black Mesa, the gibbing is pretty much like how it is the original HL or in TF2: Either there's no dismemberment or the body is ripped to shreds. I was wondering if it would be possible to modify the mod to have more localized dismemberment so a magnum shot, really close (like, point-blank) shotgun blast, or charged Tau Cannon shot. etc. could shoot off individual limbs. I know there's hit-detection for limbs and the gib-models are already there, so it's a matter of the coding. Now, I should point out that I have zero clue how this would work. Maybe it's fairly simple, maybe it's ludicrously difficult, or maybe it's not even possible.
I'm not looking for arguments as to why dismemberment like this would "ruin the game" or crap like that or how it's "unrealistic" Frankly, I think the localized dismemberment would be MORE realistic, but honestly, I just want it for shits and giggles.
Hell, if someone gives me a good place to start, I might try making this myself. (But don't count on it; see the "I have zero clue how this would work" note above)
EDIT: This may have some helpful information Black Mesa Wiki: Gib System
I'm not looking for arguments as to why dismemberment like this would "ruin the game" or crap like that or how it's "unrealistic" Frankly, I think the localized dismemberment would be MORE realistic, but honestly, I just want it for shits and giggles.
Hell, if someone gives me a good place to start, I might try making this myself. (But don't count on it; see the "I have zero clue how this would work" note above)
EDIT: This may have some helpful information Black Mesa Wiki: Gib System
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