All I saw was a sand box game where you held the camera over icons until you saw red, listened to exposition and then used a radial menu of set "Hacking" powers to perform what is likely the one single solution that makes the mission take its next step to completion. And of course the inescapable cancer of modern action games: Cover-based shooting with enough ammo in the hyper-useful starting pistol to give no tension to even that. I don't see what people go gaga over in this aside from the possibility of "Hacking" everything for cathartic giggles.
It was a good demo but I think that the game is much more basic than what was shown. For example, the traffic light thing would have been the only option
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