I don't know if it was just me misreading the response, but I got the distinct feeling that I somehow unintentionally offended Ross with my question about Warhammer VS. Warcraft orcs.
Ross, if you are reading this, I hope I didn't give you the wrong impression about me or led you to think that there was a critical intent to my question. Your points about the Warcraft movie's orcs being a little off was simply a thought provoking moment for me that got me thinking about something else entirely. I assure you it wasn't an attempt at arguing for or against either franchises interpretation of orcs - I prefer Warhammer's orcs myself! The real meat of my question was more about atypical Dungeons & Dragons player characters and certainly not a rebuttal aimed at your opinions or preferences. In retrospect I can see how you might of got the impression that I was framing the subject critically. When I called orcs from the Warhammer universe "one-dimensional" I didn't mean it it a negative way, I was simply referring to their almost inherently hostile and monstrously cunning character, even among the more exceptional and intelligent members of their species. When I called the orcs of the Warcraft universe "nuanced" I did not mean to imply that they were somehow "better than" the former franchises orcs.
Hopefully that clears some of the air and that someday we play a game of D&D where you'll play as a no-nonsense Dwarf wizard and I'll play as a transgender Hobgoblin schoolgirl. I can't think of any good reason why those two characters wouldn't arse about with each other in a forbidden crypt somewhere!
To the guy who asked if there were any decent Lovecraftian games on the PC. I've played Shadow Of The Comet and if you enjoy slightly broken early point n' click games with a somewhat garish colour scheme, it's worth having a gander at. But if you are looking for something more contemporary and much more darkly atmospheric, you could do a lot worse than seek out a game called Darkness Within: In Pursuit of Loath Nolder. Whilst not a explicitly linked to Lovecraft's lore, the game is obviously within the spirit of literary "mythos" and as such filled with cosmic-occult menace and spiritual dread. It's a rather accomplished first-person point n' click adventure game and in my opinion pretty spooky. The puzzles are mostly great and the in-game locations haunting, the voice acting is serviceable (though occasionally a little wooden), but the gorgeous soundtrack and ambience more than makes up for that minor shortcoming - I'd rate it among my top ten favourite game scores ever. An integral part of the game lies in reading and noting clues in eldritch papers and rambling journals, so the game proudly wears it's Lovecraftian inspiration on its pixelated sleeves.