Darthvoorhees
Well-known member
As some of you might have heard, remakes of games are becoming more prevalent. Much of next gaming year is going to be full of remakes.
God of War
Splinter Cell
Metal Gear Solid
Silent Hill.
Not sure if these even count as remakes, I don't see much but some minor graphical updates for MGS, I haven't seen anything on Splinter Cell, and I have yet to look up the other two because of lack of interest for either series.
But I want to see the opinion of fellow gamers? Should remakes of some classic series be done? Or should they be left alone.
On the point of having Remakes:
*For the longest time, games have always been hamstrung by the technological constraints of the old systems they came out on for graphics, cutscenes and even gameplay. (PSX had no mouth movement for people most of the time, HL1 had mouth flaps) This is very evident in the PSX and PS2 era. Now, there are very few constraints. The developers can actually do all the things they wanted to originally.
* For those who never had the systems back then, and missed them the first time, it's your chance to play the games again, without having to go to an old outdated system. Which can sometimes be tough to find, along with the games. (Even worse if you distrust buying stuff online that's not digital distribution.)
*You can play these games on a current system without having to get used to (or relearning) the quirks of the older systems. Ever go back to PSX or N64 and then remember the camera is controlled by the shoulder buttons?
* There are some that did well: Banjo-Kazooie, Banjo-Tooie, Metal Gear Solid: The Twin Snakes, Legend of Zelda: Ocarina of Time.
Things against remakes:
*Sometimes, there's something messed up. MGS: The Twin Snakes, one boss battle is glitched, it is laughably easy even on the highest difficulty setting. For others: It's completely messed up. Play Sonic Adventure on XBOX Live, or better yet, don't. Space Channel 5 as well. (I've only heard)
* It feels like a cheap cash-in attempt by the company to some people. When a remake done badly, this point is completely true.
God of War
Splinter Cell
Metal Gear Solid
Silent Hill.
Not sure if these even count as remakes, I don't see much but some minor graphical updates for MGS, I haven't seen anything on Splinter Cell, and I have yet to look up the other two because of lack of interest for either series.
But I want to see the opinion of fellow gamers? Should remakes of some classic series be done? Or should they be left alone.
On the point of having Remakes:
*For the longest time, games have always been hamstrung by the technological constraints of the old systems they came out on for graphics, cutscenes and even gameplay. (PSX had no mouth movement for people most of the time, HL1 had mouth flaps) This is very evident in the PSX and PS2 era. Now, there are very few constraints. The developers can actually do all the things they wanted to originally.
* For those who never had the systems back then, and missed them the first time, it's your chance to play the games again, without having to go to an old outdated system. Which can sometimes be tough to find, along with the games. (Even worse if you distrust buying stuff online that's not digital distribution.)
*You can play these games on a current system without having to get used to (or relearning) the quirks of the older systems. Ever go back to PSX or N64 and then remember the camera is controlled by the shoulder buttons?
* There are some that did well: Banjo-Kazooie, Banjo-Tooie, Metal Gear Solid: The Twin Snakes, Legend of Zelda: Ocarina of Time.
Things against remakes:
*Sometimes, there's something messed up. MGS: The Twin Snakes, one boss battle is glitched, it is laughably easy even on the highest difficulty setting. For others: It's completely messed up. Play Sonic Adventure on XBOX Live, or better yet, don't. Space Channel 5 as well. (I've only heard)
* It feels like a cheap cash-in attempt by the company to some people. When a remake done badly, this point is completely true.