TheTron852
Well-known member
So there is this concept that most game developers tend to avoid. It's called Reverse Leveling. Basically what it means is that the character starts out as powerful, but as the game progresses, he becomes weaker and weaker.
I can list some examples of this. Here is one: in the Warcraft III: The Frozen Throne
And there is this game called Resin: http://store.steampowered.com/app/525630/
It's a post-apocalyptic game that revolves around this concept. Also underrated
To quote the Steam page:
I can list some examples of this. Here is one: in the Warcraft III: The Frozen Throne
in the campaign where you play as the undead, Arthas starts to lose levels, thus decreasing them from 10 to 2. It happens gradually, and he has periods of pain, where the Lich King starts to lose power, which is causing the level drain. While it is pretty bad, it is balanced out by another hero and still-present army of the undead
It's a post-apocalyptic game that revolves around this concept. Also underrated
To quote the Steam page:
So! What do you think about this concept? If you like it, how do you think it can be utilized in a game in a way that is enjoyable?You control an android woman made out of Resin, who was programmed with a task to slay the Warmth generators. Ironically, without their vital energy her life would also fade away.