ROSS'S GAME DUNGEON: MAGE KNIGHT APOCALYPSE

I feel like a heroin junkie who finally inserts a needle in his arm after a withdrawal.

My face right now:

smile.jpg

 
The Elder Scrolls has lizards with breasts but they actually have a lore reason for it. If you dig deep enough you get tons of details about the sexual characteristics of their beastfolk. Priorities!

 
Hey Ross, the next time you're thinking about selling your soul try using Cheat Engine first. It works with pretty much any singleplayer game and since you're editing the memory you can do virtually anything with it. 

It comes with a short tutorial that teaches you the basics of editing variables (e.g. maxing out the mp value) which should be all you need for other hellish cases like this. 

 
I knew this would be on the Game Dungeon when I found it in a Goodwill and looked it up after buying it. I've got the manual intact and I'll post scans of it. Not really missing anything, but it'd be good to archive it regardless.

Imgur Album: https://imgur.com/a/knmQCbN
Will post scans as they finish to it.

 
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I knew this would be on the Game Dungeon when I found it in a Goodwill and looked it up after buying it. I've got the manual intact and I'll post scans of it. Not really missing anything, but it'd be good to archive it regardless.

Imgur Album: https://imgur.com/a/knmQCbN
Will post scans as they finish to it.

 
ohhh, it's all lopsided :(
I'll leave it to Ross to sort it out

 
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About the part where the dwarf PC starts to talk, maybe that's around where he would join you if you were playing as someone else. It would make sense to save any dialogue for when they're sure he'll be there. On the other hand, all the other PCs join in places associated with their people, which would likely put the dwarf joining back in Silverholt (when you got that temporary dwarf ally).

The intro in the manual mentions "Atlantean Technomancers", so I guess they're supposed to be more advanced than the game depicts.

It also has ads for a Mage Knight board game (where you supposedly play as the titular Mage Knights) and another game on the Nintendo DS. Looks like they were trying for a multimedia franchise that didn't pan out.

 
On the cutscene death, I'd really like you to have checked to see if turning off the god mode in the trainer and getting attacked mid-cutscene actually killed you in this game. Because in some games, the health bar doesn't drop if you get attacked mid cutscene. The NPC continues attacking during the cutscene, and it's really annoying, but when the cutscene ends, your health bar remains what it was before the cutscene began. At least, in some games. Don't ask me which games. I can't remember. That's what my memory tells me.

On the Jewish caricature, honestly this game's writing and gameplay design is so atrociously bad, that I think that the devs' use of that Jewish stereotype(and the unnecessary dark dwarves/regular dwarves distinction) was legitimately done out of sheer ignorance, rather than a conscious deliberate attempt at being racist out of malice. To be clear, the inclusion of that merchant in that manner is definitely racist, and it made me have a "OMG I can't believe you thought that that's an appropriate thing to add in the game!" facepalm moment, but I woudn't read too much into it.

Although..., come to think of it, it is also possible that the game is as bad as it is, precisely because the devs might have, let's just say racist tendencies, and therefore lack the skill to write a complex well-presented plot.

I'm inclined to lean towards the former hypothesis due to the sheer scale of incompetence on display, but it is possible that it could be the latter.

Also the hitbox illustration for looting bodies was really nice. Is that the new editor's work? If so, well done. If not, still, well done.
 

Anyway thanks for the video Ross! Had a blast! Cheers!
 

 
People in the YouTube comments are saying this was meant to be played in co-op, and that's why the single player is unfairly hard and gives you more items than you have room for and items you don't have the stats to use and so on. That actually makes a lot of sense, since the opening cutscene introduced its cast like they were part of the Fellowship of the Ring, going off on an adventure together.

But, goddammit, if you're gonna make a game like that, just don't even give players the option of attempting it solo. Back in the days before every single game was required by law to be released on consoles and thus pass certification requirements like "must have a working single-player mode" they could have gotten away with that, but they probably figured they'd lose out on sales that way. Yeah, "sales" to people who will just return it when they realize it's unplayable.

 
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On the Jewish caricature, honestly this game's writing and gameplay design is so atrociously bad, that I think that the devs' use of that Jewish stereotype(and the unnecessary dark dwarves/regular dwarves distinction) was legitimately done out of sheer ignorance, rather than a conscious deliberate attempt at being racist out of malice. To be clear, the inclusion of that merchant in that manner is definitely racist, and it made me have a "OMG I can't believe you thought that that's an appropriate thing to add in the game!" facepalm moment, but I woudn't read too much into it.
I don't think I would have even noticed if he hadn't mentioned it. He has the body language of a Jewish caricature, but the face says "old-West prospector" to me. I have more questions about what a human is doing living in the dwarf city.

 
Also the Dark Dwarves might be called that because they come from the DEEP DOWN DARK DEEP DOWN of the mountain.

 
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