It is quite the retro-looking game, and the best thing is it doesn't count against it at all. I've never felt it needed to have superior graphics, the ones it has give it its own sense of charm, and are also perfectly adequate at representing the game itself.Haven't played it, but I have seen it. Looks kinda oldschool to me, and that's always a plus in my book.
Well, I could put it this way, why would you play Garry's Mod?Give me some reasons to play minecraft over a combo of let's say, playing with the valve hammer editor to make a world in first person 3d, using fl studio for making professional music and SimCity or Runescape for making my own world and I might try it.
Sorry, I reformed my question indeed.Well, I could put it this way, why would you play Garry's Mod?Give me some reasons to play minecraft over a combo of let's say, playing with the valve hammer editor to make a world in first person 3d, using fl studio for making professional music and SimCity or Runescape for making my own world and I might try it.
Minecraft is very simply sandbox game world, where your purpose is simply to mine and build things. It's only limited as far as your imagination is concerned. As for using Valve's Hammer editor instead of Minecraft...they're not the same thing, I wouldn't compare them.
Music creation for Minecraft is hardly a main part of the game, it's a side thing you can do where you have to build blocks that make notes. Again, you cannot really compare this to flstudio.
Finally, Sim City is a top-down management game. Whilst you can shape the world around you, it's nothing like how things work in Minecraft.
I cannot comment on Runescape as I have not played it, I only know it to be a top-down browser-based MMORPG.
Does this help?
Me toHaven't played it, but I have seen it. Looks kinda oldschool to me, and that's always a plus in my book.
I lulzed just a little bit.P.S Anyone notice the Portal reference in Minecraft? I wasn't sure whether to laugh or sigh...
No no, you should post your new question in a new post, not edit the old one to change its content like that, as it just makes things confusing for people reading the thread if they haven't quoted the original post (which I fortunately have in this case).Sorry, I reformed my question indeed.
Thanks for that response, oh and actually I changed the question while You were typing the answer because I didn't see Your response yet when I finished... sorry about that anyways.No no, you should post your new question in a new post, not edit the old one to change its content like that, as it just makes things confusing for people reading the thread if they haven't quoted the original post (which I fortunately have in this case).Sorry, I reformed my question indeed.
Anyway, Garry's Mod easily wins out in terms of modability, but that's not really something which should be compared here as Minecraft isn't about different gamemodes and addons.
So I'll instead draw comparisons at the basics. With Garry's Mod you can construct contraptions and things that do things in the map, but the map/world itself is static. Minecraft's world is not; there are dynamically spawning NPCs, random tree placement, biomes, recently added weather, etc. In addition the world itself is of infinite size (well relatively, provided your system resources can handle it if you went for an insane distance). With Garry's Mod you spawn what you need as you want to build it. With Minecraft you have to work for your creations. You have to mine the resources to build the tools to mine further resources to construct what you wish (such as a dwelling to sleep the night).
Furthermore, along with standard harmless NPCs, at night monsters come. You can fight them, or you can hide and wait for daylight (although these can be turned off by changing the difficulty if you wish to build in peace at night).
Garry's Mod wins out in terms of physics, but Minecraft's retro style make highly realistic physics generally unnecessary. Creations for Garry's Mod can be much more complex than Minecraft's due to its physics and also due to the fact that Minecraft is limited by its block based gameplay when compared to Garry's Mod, however in general I would say that Minecraft's block nature it not really a limitation once you've experienced it. It's part of what makes the game nice.
Anyway, it occurs to me that there's rather a lot to compare, is there anything in particular you want compared?
EDIT:
It would seem there is now a demo. You can make infinite new worlds, but can only spend a maximum of 90 minutes on each one before it locks.
http://www.pcgamer.com/2011/04/19/download-the-minecraft-demo/
http://dl.pcgamer.com/minecraft_pcgdemo.exe
Kootra and the other creatures are awesomeI remember seeing that texture pack in that
Did you use the latest version of MCpatcher?I remember seeing that texture pack in that