BidetoftheDead
Well-known member
Mechanics, they're good and bad, let's focus on the bad.
What mechanics in games would you personally like to see become a niche or just get sent to the grave.
For me it would be useless skills and board skills in games. For instance take Fallout New Vegas, you have a lot of broad categories. For instance you put perks into science and use it all for computers, why is my character suddenly a physicist, chemist and engineer expert that can fix a generator or make observations on things they have no experience with or "guns" my character is using nothing but assault weapons but I'm a master at revolvers because ???
What mechanics in games would you personally like to see become a niche or just get sent to the grave.
For me it would be useless skills and board skills in games. For instance take Fallout New Vegas, you have a lot of broad categories. For instance you put perks into science and use it all for computers, why is my character suddenly a physicist, chemist and engineer expert that can fix a generator or make observations on things they have no experience with or "guns" my character is using nothing but assault weapons but I'm a master at revolvers because ???