Seattleite
Well-known member
Alright, it's time for each of us to list our favourite game or favourite franchise.
The game doesn't have to be perfect, it can be heavily flawed as long as it's your personal favourite, and you can change your answer later if you want.
My favourite game to date is Dark Souls. If you've seen any of my posts on the subject in the last month you already know that. This game was something I just picked up because it was supposed to be really hard, and within the day I was hooked. I can't get away from it. It sucked me right in, and I've been deeply immersed in the game and its story ever since. Now, it has its flaws, but it's a great game. I can count all the poorly designed bosses in the game on one hand, (Bed of Chaos, Demon Pyromancer, Stray Demon, Centipede Demon and Ceaseless Discharge) and everything else is fantastic. The game is beautiful, atmospheric, just the right kind of difficult (fair and skill based, with by far fewer unfair or luck-based moments than other games), is just generally well designed, has a magnificent soundtrack and despite its lore being conveyed mostly through item descriptions, dialogue and visual design, there's a lot of it and it's very well done. I could lose myself in this game for days (and have).
The game doesn't have to be perfect, it can be heavily flawed as long as it's your personal favourite, and you can change your answer later if you want.
My favourite game to date is Dark Souls. If you've seen any of my posts on the subject in the last month you already know that. This game was something I just picked up because it was supposed to be really hard, and within the day I was hooked. I can't get away from it. It sucked me right in, and I've been deeply immersed in the game and its story ever since. Now, it has its flaws, but it's a great game. I can count all the poorly designed bosses in the game on one hand, (Bed of Chaos, Demon Pyromancer, Stray Demon, Centipede Demon and Ceaseless Discharge) and everything else is fantastic. The game is beautiful, atmospheric, just the right kind of difficult (fair and skill based, with by far fewer unfair or luck-based moments than other games), is just generally well designed, has a magnificent soundtrack and despite its lore being conveyed mostly through item descriptions, dialogue and visual design, there's a lot of it and it's very well done. I could lose myself in this game for days (and have).