Heliocentrical
Well-known member
This has been on my mind for quite sometime. The way I see it now major games publishers and developers are growing ever increasingly out of touch with each passing year say for a few exceptions such as CD Projekt Red. The industry has been shifting it's priorities away from the niche to the more inclusive. I don't think that's necessarily a bad thing. Old games like Fallout 1 & 2 are far too dense and have far too many noticeable flaws for them to really have any market beyond a niche one. But IMO the industry has gone too far with it's streamlining and has completely lost any potential for innovation. Instead of maintaining a balance between the two publishers and developers have completely forgone innovation in favor of streamlining. I also don't believe the industry has any plans in changing course anytime soon either but that doesn't mean the soul of innovation has been lost entirely. It just moved over to independent developers or modders who were in most circumstances former fans of AAA games that no longer found what they were looking for in the games they played.
I've come to view games like Fallout 4 and Skyrim as templates for modders to imprint their own idea of what the game would be rather than the actual developers. Let's be honest here there's only so much you can get out of Fallout 4 or Skyrim till it has worn it's welcome. But moddability is a pretty good reason to buy a game alone because moddable games stand in an area where you can't really lose as a consumer when you buy one. Don't like the game? Well then turn it into something else you do like and move on. But that means modders are the ones we should be paying attention to and not the actual developers since modders basically put a heart into what was once a lifeless body. There's only good things that can come from modders if their given the right tools and have more passion than the developers. At this point it's fairly safe for me to say that' is the case. Developers don't make games anymore they make engines and honestly I don't think that's a bad idea. What better way is there to give the consumer what they want then handing them the tools and saying "have at it."?
I've come to view games like Fallout 4 and Skyrim as templates for modders to imprint their own idea of what the game would be rather than the actual developers. Let's be honest here there's only so much you can get out of Fallout 4 or Skyrim till it has worn it's welcome. But moddability is a pretty good reason to buy a game alone because moddable games stand in an area where you can't really lose as a consumer when you buy one. Don't like the game? Well then turn it into something else you do like and move on. But that means modders are the ones we should be paying attention to and not the actual developers since modders basically put a heart into what was once a lifeless body. There's only good things that can come from modders if their given the right tools and have more passion than the developers. At this point it's fairly safe for me to say that' is the case. Developers don't make games anymore they make engines and honestly I don't think that's a bad idea. What better way is there to give the consumer what they want then handing them the tools and saying "have at it."?