Any OnLive'rs out there?

How's onlive? Don't you have latency problems? How is the image quqlity? I'd like a real testimony from a person... Not eom webpage payed by the company to give a nice review

 
Two words, Bandwidth cap.

Playing games on Steam uses less bandwidth then streaming, and you own them as long as Valve's in business.

OnLive at least to me is a pretty dumb investment.

 
Isn't it pretty much going right against the current flow of data? Scientific computing is moving away from megaservers to home computers, because home computers are bloody powerful and forming a collective whole their output can make a megaserver/supercomputer look like a motion impaired snail. People don't need to have stuff rendered for them and sent across the planet, it is not only troublesome physically but it is simply uneconomical. It is much cheaper and better for the environment to just use local computing power and only use remote servers for data storage.

To me this is one of those opposite effects, like when it was believed computers would cut down on paper usage (Boy were they wrong.). Apparently as storage and computing power become cheaper and more mainsteam, strangely enough there is a growing demand for a jungle of server farms across the planet connected back and forth in a web that makes people's heads spin. One would think that this was not necessary when you can get 10 TBs of storage space for a month's salary or two.

 
Isn't it pretty much going right against the current flow of data? Scientific computing is moving away from megaservers to home computers, because home computers are bloody powerful and forming a collective whole their output can make a megaserver/supercomputer look like a motion impaired snail. People don't need to have stuff rendered for them and sent across the planet, it is not only troublesome physically but it is simply uneconomical. It is much cheaper and better for the environment to just use local computing power and only use remote servers for data storage.
To me this is one of those opposite effects, like when it was believed computers would cut down on paper usage (Boy were they wrong.). Apparently as storage and computing power become cheaper and more mainsteam, strangely enough there is a growing demand for a jungle of server farms across the planet connected back and forth in a web that makes people's heads spin. One would think that this was not necessary when you can get 10 TBs of storage space for a month's salary or two.
Actually I was under the impression that it was cloud computing that was up and coming, rather than home computers. I could be wrong though...

 
You know, "never" is a long time. Why don't you give it a try? It's free.
Two words: bandwidth cap. And I simply am not interested. I make enough money to spend a few hundred on upgrades every 3-5 years.

They still use their computer/console, but they just love the idea of cloud gaming so much that they want to support OnLive.
I do not understand the attraction. At all.

It is, right now cloud computing is in.
My hard drives can store all my emails and other data, my dirt cheap HD 5770 can play the newest games nearly maxed out. I can understand big companies renting out big server farms, but why would a consumer need this, or even want this? Maybe it is just the advanced user me not understanding how more casual computer users think. I feel better knowing of my data on my own hard drives + backup rather than floating around in the skies as "clouds (where the heck did that buzzword come from anyways?).

 
I use it on netbook sometimes. Unfortunately, it's useless in the only place it'd truly be useful which is on my mobile broadband (it's fast enough, but it sucks the bandwidth).

 
Back
Top