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I was actually planning on playing this since I generally like the developers other works. The Pass rating gives me a bit of doubt and I would like the hear anyone elses feedback.

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It's a very solid tactical RPG but everything outside of the gameplay is totally flavorless.  The characters, the world, the art, it's all totally forgettable.  Really solid gameplay and encounter design though.

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It's uhm, difficult to for me to recommend because it's well...

Yeah, that's how the game feels like. Now to be more precise: You can respec your skill setup in between fights for free, the characters are weird and the story is a mess that trails off, comes back, gives you useless backstory that is highly interesting but then there is no follow up leaving you with more questions and making everything bland and unmemorable.

If you like min/maxing, combat synergies, adaptation and experimenting with different loadouts the game is probably absolutely fantastic.

Sadly, I enjoy a well contained story and character development while not caring for combat synergies and respecing, fiddling with skills and inventory between every fight in my RPGs, so yeah totally not for me...

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Happy to say I thouroughly enjoyed this game as the combat is excellent and well designed, while the visuals are quite vibrant and interesting.

Each enemy encounter seems to be hand made and poses a unique challange depending on the composition of the enemy and your team and their rather expansive selection of unique abilities.

That being said, thats all there is to offer in this game, everything else is not really noteworthy.

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