Over time I think I've concluded that my favorite Game Dungeon episodes are the ones trying to follow the plots of low-mid-budget, usually foreign, high concept sci-fi/fantasy games (usually either adventure games or third-person action) with weird worlds and more *vision* than production value. Trying to peel apart the developers' minds based on it.
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Over time I think I've concluded that my favorite Game Dungeon episodes are the ones trying to follow the plots of low-mid-budget, usually foreign aci-fi/fantasy games (usually either adventure games or third-person action) with weird worlds and more *vision* than production value. Trying to peel apart the developers' minds based on it.
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