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Unaccounted4

Unaccounted4

I tried 1nsane, I've included both screenshots.

 

The menu doesn't scale, you need to go in game to see it.  And even then, you might have to zoom in to 400% or so to see the actual difference on my screenshots. (2k native vs 4k downscaled to 2k).

 

Screenshot_20230524_144630.thumb.png.4a0a8ac0604c2bd0d4e52980db8b2d9c.png

 

Lutris settings:

Spoiler

Screenshot_20230524_150629.thumb.png.b19115573f01448053b18a2d7ba57258.png

 

 

With gamescope you're only defining a virtual screen space for the game to render in. It's down to the game/dgvoodoo to be able to render at the higher resolution that gamescope is telling the game is available.


Native 2K

Spoiler

1s-2knative.png

 

4K Downscaled

Spoiler

1s-4kto2k.png

 

______________________________

 

For GLXGears you also need to tell it to render in fullscreen so it uses all the available resolution that gamescope is allowing it to.
 

gamescope -w 7680 -h 4320 -W 3840 -H 2160 -- glxgears -fullscreen

 

Unaccounted4

Unaccounted4

I tried 1nsane, I've included both screenshots.

 

The menu doesn't scale, you need to go in game to see it.  And even then, you might have to zoom in to 400% or so to see the actual difference on my screenshots. (2k native vs 4k downscaled to 2k).

 

Screenshot_20230524_144630.thumb.png.4a0a8ac0604c2bd0d4e52980db8b2d9c.png

 

Lutris settings:

Spoiler

Screenshot_20230524_145307.thumb.png.be42abc23dfc8cd53f58be651f96dddb.png

 

 

With gamescope you're only defining a virtual screen space for the game to render in. It's down to the game/dgvoodoo to be able to render at the higher resolution that gamescope is telling the game is available.


Native 2K

Spoiler

1s-2knative.png

 

4K Downscaled

Spoiler

1s-4kto2k.png

 

______________________________

 

For GLXGears you also need to tell it to render in fullscreen so it uses all the available resolution that gamescope is allowing it to.
 

gamescope -w 7680 -h 4320 -W 3840 -H 2160 -- glxgears -fullscreen

 

Unaccounted4

Unaccounted4

I tried 1nsane, I've included both screenshots.

 

The menu doesn't scale, you need to go in game to see it.  And even then, you might have to zoom in to 400% or so to see the actual difference on my screenshots. (2k native vs 4k downscaled to 2k).

 

Screenshot_20230524_144630.thumb.png.4a0a8ac0604c2bd0d4e52980db8b2d9c.png

 

Lutris settings:

Spoiler

Screenshot_20230524_145307.thumb.png.be42abc23dfc8cd53f58be651f96dddb.png

 

 

With gamescope you're only defining a virtual screen space for the game to render in. It's down to the game/dgvoodoo to be able to render at the higher resolution that gamescope is telling the game is available.


Native 2K

Spoiler

1s-2knative.png

 

4K Downscaled

Spoiler

1s-4kto2k.png

 

______________________________

 

For GLXGears you also need to tell it to render in fullscreen so it uses all the available resolution that gamescope is allowing to.
 

gamescope -w 7680 -h 4320 -W 3840 -H 2160 -- glxgears -fullscreen

 

Unaccounted4

Unaccounted4

I tried 1nsane, I've included both screenshots.

 

The menu doesn't scale, you need to go in game to see it.  And even then, you might have to zoom in to 400% or so to see the actual difference on my screenshots. (2k native vs 4k downscaled to 2k).

 

Screenshot_20230524_144630.thumb.png.4a0a8ac0604c2bd0d4e52980db8b2d9c.png

 

Screenshot_20230524_145307.thumb.png.be42abc23dfc8cd53f58be651f96dddb.png

 

With gamescope you're only defining a virtual screen space for the game to render in. It's down to the game/dgvoodoo to be able to render at the higher resolution that gamescope is telling the game is available.

 

Spoiler

1s-2knative.png

 

 

Spoiler

1s-4kto2k.png

 

Unaccounted4

Unaccounted4

I tried 1nsane, I've included both screenshots.

 

The menu doesn't scale, you need to go in game to see it.  And even then, you might have to zoom in to 400% or so to see the actual difference on my screenshots. (2k native vs 4k downscaled to 2k).

 

Screenshot_20230524_144630.thumb.png.4a0a8ac0604c2bd0d4e52980db8b2d9c.png

 

With gamescope you're only defining a virtual screen space for the game to render in. It's down to the game/dgvoodoo to be able to render at the higher resolution that gamescope is telling the game is available.

 

Spoiler

1s-2knative.png

 

 

Spoiler

1s-4kto2k.png

 

Unaccounted4

Unaccounted4

I tried 1nsane, I've included both screenshots.

 

The menu doesn't scale, you need to go in game to see it.  And even then, you might have to zoom in to 400% or so to see the actual difference on my screenshots. (2k native vs 4k downscaled to 2k).

 

Screenshot_20230524_144630.thumb.png.4a0a8ac0604c2bd0d4e52980db8b2d9c.png

 

With gamescope you're only defining a virtual screen space for the game to render in. It's down to the game/dgvoodoo to be able to render at the higher resolution that gamescope is telling the game is available.

1s-2knative.png

1s-4kto2k.png

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