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daisekihan

daisekihan

On 7/16/2022 at 12:51 PM, Ross Scott said:

Shaddy more or less explained it, I was referring the to the rhetoric being used.  However, you illustrate an important point of why communication gets lost SO EASILY online if I refer to anything other than COMPLETE shutdowns, since there's wide room for confusion on the internet.  Ubisoft killed Mighty Quest For Epic Loot, Ghost Recon Phantoms, Might & Magic Showdown, etc., I think it's just a matter of time for bigger titles.

I'll put aside the CIA thing. But about multiplayer features, aren't there inevitably going to be some games that are simply not popular enough for fans to bother setting up a server, even if the company released the code for free? Even popular games can eventually have empty lobbies even if the server is technically running after enough time.

daisekihan

daisekihan

On 7/16/2022 at 12:51 PM, Ross Scott said:

Shaddy more or less explained it, I was referring the to the rhetoric being used.  However, you illustrate an important point of why communication gets lost SO EASILY online if I refer to anything other than COMPLETE shutdowns, since there's wide room for confusion on the internet.  Ubisoft killed Mighty Quest For Epic Loot, Ghost Recon Phantoms, Might & Magic Showdown, etc., I think it's just a matter of time for bigger titles.

I'll put aside the CIA thing. But about multiplayer features, aren't there inevitably going to be some games that are simply not popular enough for fans to bother setting up, even if the company released the code for free? 

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