I think this is the best source material for the Game Dungeon lol. Games with interesting concepts, local flavor, which sometimes fail to fully fulfill their concept, had a weird approach, bugs, or contrary, interesting unexpected things. A bunch of them already get popularised or reviewed by other YouTubers with similar scope, some others like this Wolfhound game already had video from Ross himself. But there a number of games which I not yet seen much on the English internet.
(I found out that Venom in the Game List only after posting this, My bad)
Venom: Codename: Outbreak (this game had a lot of title variants in the local market and on the west, like just "Venom" or just "Codename: Outbreak", but this is how it sold currently on GoG, with full title). One of the early games from the Ukraine studio GSC, later developers of the famous S.T.A.L.K.E.R. series. A lot of stuff, including more early engine, style design elements, etc. will be a bit familiar for people who know about early stalker builds. This game is different however, this is a science fiction mission-based FPS game where you in a team of 2 people should pass levels. There is a stealth element, also a cooperative regime for most of the game tasks. An interesting feature is that instead of an arsenal of weapons, your character only has one, but it can "transform" in different modes.
FireStarter is another, more late GSC game which is a fast arcade shooter. Premises are very simple: you are trapped in virtual reality infected with a virus, now you need to get out from here. The game feels a bit like "horde shooter" and a bit like multiplayer Quake3-style arcade FPS games, just made with a more limited budget. I think that the most interesting thing here is that you can choose between player classes, increase their stats and one of the characters is a 4-armed mutant and yes you can have 4 machineguns in each arm.
Xenus: Boiling Point (confusingly known at world market as "Boiling Point: Road to Hell") and Xenus II White Gold from Ukraine developer Deep Shadows (this studio was founded by one of the main developers of Venom after he left GSC) The concept of the games may be described as something among lines of "modern FarCry before FarCry become modern with bits of GTA". These games are FPS with open exploration, vehicles, and driving, factions, RPG elements such as perk system, and optional side missions and events. After these two games same developers did The Precursors - in some ways similar game, mission based shooter with opotional stuff and driving, but now set in futuristic science fiction space sseting.
I will continue in the next post.
Screenshots:
1.Venom
2.FireStarter
3.Xenus 2
4.Xenus 2 perks and inventory
5.Precursors