Trailer for the first public release of new opensource engine port of Driver 2. It is still work in progress, but looks promesing. It is great that former console exclusives now have proper fan ports project so they can be played everywhere without emulators. ScummVM in recent versions added support of eye of the Beholder Sega CD version and PS1 game Blazing Dragons for example.
If you want to try Driver 2 port, read the instructions on their GitHub page linked in video description.
Another work-in-progress ports that you might be interested in:
The Force Engine
Is an open-source implementation of the Jedi engine, a sector game engine used by LucasArts in Star Wars Dark Forces 1 and Outlaws. Made by Lucius, the same guy who was the dev of XL engine. XL engine failed, in many ways because it is in one package tried to be Build, Xngine, Jedi engine re-implementations and was closed source, so when Lucius had no time to work on it, the project died. Now it is more open and more focused, so looking very promising.
Is an open-source re-implementation of the engine used by Bethesda Softworks for the Terminator Rampage and The Elder Scrolls I Arena. Made from scratch, with modern software render, on C++. The original engine is a bit janky, and CD versions of the game work badly with dos box and generally strange overall. So I guess, this new engine with more possibilities will spark interest in people to try the original first TES game. You can follow project progress on dev's twitter