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HexenH

HexenH

Hi all, so today I bring you a game series that's probably as unique as it gets: Hylics (no relation to the gnostic concept, kinda)

 

The first game was launched in the year 2015, as an RPGMaker game, but with a twist...

 

All the scenery, the npcs, even the moves, are animated using claymation and stopmotion, often compared to the Neverhood because of the claymation, Hylics is a little more esoteric and abstract than the Neverhood.

In a world where dynamite detonates with the force of an atomic bomb, snapping your fingers can reduce your enemies to bones, and the scenery and characters are as malleable as the clay they're made out of, Hylics 1 is a truly amazing and surreal game.

The soundtrack is also amazing, I cant really describe it except as a "very pleasant synthetic cacophony" 

 

The atmosphere, the gameplay, the music, everything feels otherworldly.

A downside to the game is that the npc dialogue is randomly generated, it's quite polarizing, for some people it either adds to the charm or detracts from the game, it's more of a personal issue though.

 

Recently  (and by recently I mean like a few hours ago) the second game just released, after being 5 years in the making, Hylics 2 is finally here!

Made in unity instead of RPGMaker, Hylics 2 seems like a direct upgrade from the first game, quadruple the lenght, gameplay and story, its basically the perfect game sequel

 

here are the links to both games

https://store.steampowered.com/app/1286710/Hylics_2/

https://store.steampowered.com/app/397740/Hylics/

they're also available on itch.io

 

 

ss_805f52d4317f7910c1d9feabef043daf03a48787.600x338.jpg

ss_1e7f43897fe295d7ca27c416c84d46fba4f5f0d3.600x338.jpg

Dungeon4.gif

BlebTV_1.gif

EnemiesGIFb.gif

ss_f83042d77481cfe5e7a3d533c191a979516a7a1f.600x338.jpg

HexenH

HexenH

Hi all, so today I bring you a game series that's probably as unique as it gets: Hylics (no relation to the gnostic concept, kinda)

 

The first game was launched in the year 2015, as an RPGMaker game, but with a twist...

 

All the scenery, the npcs, even the moves, are animated using claymation and stopmotion, often compared to the Neverhood because of the claymation, Hylics is a little more esoteric and abstract than the Neverhood.

In a world where dynamite detonates with the force of an atomic bomb, snapping your fingers can reduce your enemies to bones, and the scenery and characters are as malleable as the clay they're made out of, Hylics 1 is a truly amazing and surreal game.

The soundtrack is also amazing, I cant really describe it except as a "very pleasant synthetic cacophony" 

 

 

 

 

The atmosphere, the gameplay, the music, everything feels otherworldly.

A downside to the game is that the npc dialogue is randomly generated, it's quite polarizing, for some people it either adds to the charm or detracts from the game, it's more of a personal issue though.

 

Recently  (and by recently I mean like a few hours ago) the second game just released, after being 5 years in the making, Hylics 2 is finally here!

Made in unity instead of RPGMaker, Hylics 2 seems like a direct upgrade from the first game, quadruple the lenght, gameplay and story, its basically the perfect game sequel

 

here are the links to both games

https://store.steampowered.com/app/1286710/Hylics_2/

https://store.steampowered.com/app/397740/Hylics/

they're also available on itch.io

 

 

ss_805f52d4317f7910c1d9feabef043daf03a48787.600x338.jpg

ss_1e7f43897fe295d7ca27c416c84d46fba4f5f0d3.600x338.jpg

Dungeon4.gif

BlebTV_1.gif

EnemiesGIFb.gif

ss_f83042d77481cfe5e7a3d533c191a979516a7a1f.600x338.jpg

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