Jump to content

Rise of Industry: 2130

Recommended Posts

I thought it was pretty fun. It's different from Transport Tycoon because you're trying to fulfill city consumption requests instead of just doing whatever logistics you feel like. Much less sandboxy than other logistics games, you have to cut corners and calculate production numbers and make decisions that could screw you. Kinda reminds me of OpenTTD with some research, removed vehicle/rail management and much tighter budget to work with.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in the community.

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

This website uses cookies, as do most websites since the 90s. By using this site, you consent to cookies. We have to say this or we get in trouble. Learn more.