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Exanima

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i personally am in love with this game's combat mechanic. Physics  based sword fighting is so rare in games. Campaign mode tho can be tedious. The devs lack level design knowledge. But there are always an arena mode.

Edited by Do0my (see edit history)

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I also am in love of this game.. but can undestrand people who dont gonna like the combat mechanic, its very hard... what make me angry its the save system in the campaign mode... or better the lack of it.

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I want to love this game, but i did never have the time and patience to get really familiar with the fight mechanics. 

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Super unique, not just with the physics based combat but even how you interact with the environment and menu, the games structure, so on and so forth is unique.

 

The main story mode is unfinished iirc but both the arena mode and main story mode have a lot of content nonetheless

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I've never seen anything like the core gameplay of this game, and on top of it having a completely unique combat style it's hard as nails. The game would seriously benefit from a levels/save system. I can't recommend a game that makes you replay hours of content over, and over again. If you can find cheats, or a mod to implement a save feature it's worth playing, but I can only beat up the same handful of zombies so many times before I call it quits. 

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