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Chad Mojito

Chad Mojito

Nice graphics, interesting story, neat worldbuilding, good attention to detail, and mindblowingly obnoxious controls.

 

I would describe the gameplay as "Super Meat Boy on Xen with noodle arms". The level design is just bad, as not only simply getting around is a tedious chore but it's also a "where the fuck do I go" kind of game where your destination is never clear and you do a lot of going in circles accidentally. The experience reminded me a lot of Getting Over It with Bennet Foddy, except in that game the horrible controls were the point. Here, they just get in the way. I don't even want to know the end of the story because of how frustrating the whole thing is. And if you think I just hate difficulty: not at all, Dark Souls is one of my favourite games of all time. But A Story About My Uncle isn't just challenging; it made me feel like I was repeatedly trying to put a thread into the hole of a sewing needle while covered in oil and blind drunk.

This game made me hate grappling hooks.

Chad Mojito

Chad Mojito

Nice graphics, interesting story, neat worldbuilding, good attention to detail, and mindblowingly obnoxious controls. I would describe the gameplay as "Super Meat Boy on Xen with noodle arms". The level design is just bad, as not only simply getting around is a tedious chore but it's also a "where the fuck do I go" kind of game where your destination is never clear and you do a lot of going in circles accidentally. The experience reminded me a lot of Getting Over It with Bennet Foddy, except in that game the horrible controls were the point. Here, they just get in the way. I don't even want to know the end of the story because of how frustrating the whole thing is. And if you think I just hate difficulty: not at all, Dark Souls is one of my favourite games of all time. But A Story About My Uncle isn't just challenging; it made me feel like I was repeatedly trying to put a thread into the hole of a sewing needle while covered in oil and blind drunk.

This game made me hate grappling hooks.

Chad Mojito

Chad Mojito

Nice graphics, interesting story, neat worldbuilding, good attention to detail, and mindblowingly obnoxious controls. I would describe the gameplay as "Super Meat Boy on Xen with noodle arms". The level design is just bad, as not only simply getting around is a tedious chore but it's also a "where the fuck do I go" kind of game where your destination is never clear and you do a lot of going in circles accidentally. The experience reminded me a lot of Getting Over It with Bennet Foddy, except in that game the horrible controls were the point. Here, they just get in the way. I don't even want to know the end of the story because of how frustrating the whole thing is. And if you think I just hate difficulty: not at all, Dark Souls is one of my favourite games of all time. But A Story About My Uncle isn't just challenging; it made me feel like I was repeatedly trying to put a thread into the hole of a sewing needle while covered in oil and blind drunk.

This game made me hate grappling hooks.

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