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It is a little overwhelming,but in the end you just need some practice,about the new weapons,they are just a bit tricky,if you play at least 1 time with every class you see that most weapons just changed class

BTW still some of the best weapons are the original ones

The future of gaming lies in realistic simulations of extraordinary realities

 

"I am drunk, you dont have an excuse"

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And the latest content release, the Shogun Pack, to tie in with the release of that new Total War game.

 

http://www.teamfortress.com/shogunpack/

 

Four new hats and four new weapons, which you get if you buy Shogun2 Total War.

 

 

And for those confused by the large amount of stuff in Team Fortress 2, this may help: http://wiki.teamfortress.com

Feel free to PM me about almost anything and I'll do my best to answer. :)

 

"Beware of what you ask for, for it may come to pass..."

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four new weapons

I still didnt get to test spy new kunai, does it recover your health after a backstab or it increases your max health?

The future of gaming lies in realistic simulations of extraordinary realities

 

"I am drunk, you dont have an excuse"

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four new weapons

I still didnt get to test spy new kunai, does it recover your health after a backstab or it increases your max health?

 

It acts as though you've been overhealed, so your health slowly counts down to 60 from around 180 I think it is.

 

I tried to craft it four times, ended up with four Eternal Rewards.

Feel free to PM me about almost anything and I'll do my best to answer. :)

 

"Beware of what you ask for, for it may come to pass..."

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I like the idea of the fan o' war, but it could use a slight damage boost. The effects of meatshot minicrits are incredible though.

Life is just a time trial; it's all about how many happy points you can earn in a set period of time

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I greatly enjoy Team Fortress 2, it's my single-most played game. It doesn't have a story necessary, but functionally it's exemplary for the statement that games don't need them all the time.

 

As a frequenter of the Engineer class, I'm used to getting the short end of the stick simply because the Engineer as a class has the biggest footprint on the gameplay dynamic than any other class, bar the Medic. Sentries, Dispensers and Teleporters affect your team far more than most can appreciate.

This is a nice metric server. No imperial dimensions, please.

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I greatly enjoy Team Fortress 2, it's my single-most played game. It doesn't have a story necessary, but functionally it's exemplary for the statement that games don't need them all the time.

 

As a frequenter of the Engineer class, I'm used to getting the short end of the stick simply because the Engineer as a class has the biggest footprint on the gameplay dynamic than any other class, bar the Medic. Sentries, Dispensers and Teleporters affect your team far more than most can appreciate.

"Story in a game is like story in a porn. It's expected to be there but it's not really that important."

- John Carmack, id Software.

Game developments at http://nukedprotons.blogspot.com

Check out my music at http://technomancer.bandcamp.com

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"Story in a game is like story in a porn. It's expected to be there but it's not really that important."

- John Carmack, id Software.

 

When was that statement made? I have to disagree with it, I think whether a story is important or not in a game depends very much on what the game is.

Feel free to PM me about almost anything and I'll do my best to answer. :)

 

"Beware of what you ask for, for it may come to pass..."

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"Story in a game is like story in a porn. It's expected to be there but it's not really that important."

- John Carmack, id Software.

 

When was that statement made? I have to disagree with it, I think whether a story is important or not in a game depends very much on what the game is.

Same for porn sometimes... lol

Don't insult me. I have trained professionals to do that.

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"Story in a game is like story in a porn. It's expected to be there but it's not really that important."

- John Carmack, id Software.

 

When was that statement made? I have to disagree with it, I think whether a story is important or not in a game depends very much on what the game is.

I think he said it about the time when Doom came out. But I think that sums up id's attitude towards games pretty much.

Game developments at http://nukedprotons.blogspot.com

Check out my music at http://technomancer.bandcamp.com

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"Story in a game is like story in a porn. It's expected to be there but it's not really that important."

- John Carmack, id Software.

 

When was that statement made? I have to disagree with it, I think whether a story is important or not in a game depends very much on what the game is.

I think he said it about the time when Doom came out. But I think that sums up id's attitude towards games pretty much.

depends on the game,if it is a shooting game or a racing game lack of good story wont ruin the entire game,now you cant make a RPG game without an story because there would be no role to play .

The future of gaming lies in realistic simulations of extraordinary realities

 

"I am drunk, you dont have an excuse"

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I must buy this game, I only have it on PS3 and from what I've seen TF2 on PC looks AMAZING.

IT GOT UPDATES (that actualy dont ruin the game )

The future of gaming lies in realistic simulations of extraordinary realities

 

"I am drunk, you dont have an excuse"

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I do not like how so many weapons becoming availible for some classes has added emphasis on those classes, such as Demomen. It makes it difficult in many situations to succeed as Heavy or Engineer, even with the options available to them.

This is a nice metric server. No imperial dimensions, please.

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I must buy this game, I only have it on PS3 and from what I've seen TF2 on PC looks AMAZING.

IT GOT UPDATES (that actualy dont ruin the game )

 

Updates on the PS3 and Xbox 360 version don't have updates that ruin the game.... mostly because Valve DOESN'T UPDATE THEM... FFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUU

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four new weapons

I still didnt get to test spy new kunai, does it recover your health after a backstab or it increases your max health?

 

It acts as though you've been overhealed, so your health slowly counts down to 60 from around 180 I think it is.

 

I tried to craft it four times, ended up with four Eternal Rewards.

 

its scrap metal and eternal reward for the kunai.

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its scrap metal and eternal reward for the kunai.

 

Yeah, now it is, it didn't have a proper recipe whilst the promotion was on, but you could get it by crafting Spy melee weapons with tokens.

Feel free to PM me about almost anything and I'll do my best to answer. :)

 

"Beware of what you ask for, for it may come to pass..."

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its scrap metal and eternal reward for the kunai.

 

Yeah, now it is, it didn't have a proper recipe whilst the promotion was on, but you could get it by crafting Spy melee weapons with tokens.

 

you could get anything doing it like that.

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